drm: Disable sprites if they're broken

Current sprite implementation has a color format bug.  Disable sprites
if they don't work and avoid spamming stderr and syslog.
dev
Kristian Høgsberg 13 years ago
parent 7dbf5e2ea7
commit 65bec2452e
  1. 5
      src/compositor-drm.c

@ -60,6 +60,7 @@ struct drm_compositor {
struct tty *tty;
struct wl_list sprite_list;
int sprites_are_broken;
uint32_t prev_state;
};
@ -434,6 +435,9 @@ drm_output_prepare_overlay_surface(struct weston_output *output_base,
pixman_box32_t *box;
uint32_t format;
if (c->sprites_are_broken)
return -1;
if (surface_is_primary(ec, es))
return -1;
@ -484,6 +488,7 @@ drm_output_prepare_overlay_surface(struct weston_output *output_base,
&fb_id, 0);
if (ret) {
fprintf(stderr, "addfb2 failed: %d\n", ret);
c->sprites_are_broken = 1;
return -1;
}

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