evdev: Don't transform device->abs.x/y in place

We don't always get both an X and an Y event in a SYN report, so we end
up transforming the coordinate we don't get twice.  For example, if we
only receive an ABS_X event, we transform the already transformed
device->abs.y again in transform_absolute() when applying the calibration.
dev
Kristian Høgsberg 11 years ago
parent c4df4082c2
commit 6c7583de2a
  1. 58
      src/evdev.c

@ -236,33 +236,32 @@ is_motion_event(struct input_event *e)
}
static void
transform_absolute(struct evdev_device *device)
transform_absolute(struct evdev_device *device, int32_t *x, int32_t *y)
{
int32_t x, y;
if (!device->abs.apply_calibration)
return;
x = device->abs.x * device->abs.calibration[0] +
device->abs.y * device->abs.calibration[1] +
device->abs.calibration[2];
y = device->abs.x * device->abs.calibration[3] +
device->abs.y * device->abs.calibration[4] +
device->abs.calibration[5];
device->abs.x = x;
device->abs.y = y;
if (!device->abs.apply_calibration) {
*x = device->abs.x;
*y = device->abs.y;
return;
} else {
*x = device->abs.x * device->abs.calibration[0] +
device->abs.y * device->abs.calibration[1] +
device->abs.calibration[2];
*y = device->abs.x * device->abs.calibration[3] +
device->abs.y * device->abs.calibration[4] +
device->abs.calibration[5];
}
}
static void
evdev_flush_motion(struct evdev_device *device, uint32_t time)
{
struct weston_seat *master = device->seat;
wl_fixed_t x, y;
int slot;
struct weston_seat *master = device->seat;
wl_fixed_t x, y;
int32_t cx, cy;
int slot;
if (!(device->pending_events & EVDEV_SYN))
if (!(device->pending_events & EVDEV_SYN))
return;
slot = device->mt.slot;
@ -296,16 +295,15 @@ evdev_flush_motion(struct evdev_device *device, uint32_t time)
if (device->pending_events & EVDEV_ABSOLUTE_MT_UP) {
notify_touch(master, time, device->mt.slot, 0, 0,
WL_TOUCH_UP);
device->pending_events &= ~EVDEV_ABSOLUTE_MT_UP;
}
if (device->pending_events & EVDEV_ABSOLUTE_MOTION) {
transform_absolute(device);
weston_output_transform_coordinate(device->output,
device->abs.x,
device->abs.y, &x, &y);
if (device->caps & EVDEV_TOUCH) {
if (master->num_tp == 0)
device->pending_events &= ~EVDEV_ABSOLUTE_MT_UP;
}
if (device->pending_events & EVDEV_ABSOLUTE_MOTION) {
transform_absolute(device, &cx, &cy);
weston_output_transform_coordinate(device->output,
cx, cy, &x, &y);
if (device->caps & EVDEV_TOUCH) {
if (master->num_tp == 0)
notify_touch(master, time, 0,
x, y, WL_TOUCH_DOWN);
else

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