protocol: add screensaver interface
Add the screensaver interface to the desktop-shell protocol file. Also add stubs for it in the compositor, and make wscreensaver to bind to the screensaver interface. Wscreensaver gets a new option --demo to retain the current behaviour as a regular wayland client. When a screensaver application starts, it should bind to the screensaver interface, enumerate all outputs, create a surface per output, and register those surfaces via screensaver::set_surface request. Then it continues with the usual animation loop, waiting for frame events. The compositor will decide, when the given screensaver surfaces are displayed. A screensaver application should respond to outputs coming and going away by creating and destroying surfaces. The compositor is supposed to activate a screensaver by exec'ing it, and stop the screensaver by killing the client process. Only one client may be bound to the screensaver interface at a time. If there already is a client, the compositor could either kill it first, or not exec a new one. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
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@@ -54,6 +54,8 @@ struct wl_shell {
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struct wl_list backgrounds;
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struct wl_list panels;
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struct wl_resource *screensaver;
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};
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enum shell_surface_type {
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@@ -933,6 +935,54 @@ bind_desktop_shell(struct wl_client *client,
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wl_resource_destroy(resource, 0);
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}
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static void
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screensaver_set_surface(struct wl_client *client,
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struct wl_resource *resource,
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struct wl_resource *shell_surface_resource,
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struct wl_resource *output_resource)
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{
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struct wl_shell *shell = resource->data;
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struct shell_surface *surface = shell_surface_resource->data;
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struct wlsc_output *output = output_resource->data;
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/* TODO */
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}
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static const struct screensaver_interface screensaver_implementation = {
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screensaver_set_surface
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};
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static void
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unbind_screensaver(struct wl_resource *resource)
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{
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struct wl_shell *shell = resource->data;
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shell->screensaver = NULL;
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free(resource);
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}
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static void
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bind_screensaver(struct wl_client *client,
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void *data, uint32_t version, uint32_t id)
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{
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struct wl_shell *shell = data;
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struct wl_resource *resource;
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resource = wl_client_add_object(client, &screensaver_interface,
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&screensaver_implementation,
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id, shell);
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if (shell->screensaver == NULL) {
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resource->destroy = unbind_screensaver;
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shell->screensaver = resource;
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return;
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}
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wl_resource_post_error(resource, WL_DISPLAY_ERROR_INVALID_OBJECT,
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"interface object already bound");
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wl_resource_destroy(resource, 0);
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}
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int
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shell_init(struct wlsc_compositor *ec);
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@@ -966,6 +1016,10 @@ shell_init(struct wlsc_compositor *ec)
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shell, bind_desktop_shell) == NULL)
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return -1;
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if (wl_display_add_global(ec->wl_display, &screensaver_interface,
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shell, bind_screensaver) == NULL)
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return -1;
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if (launch_desktop_shell_process(shell) != 0)
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return -1;
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