tests: rename check_screen() to verify_screen_content() + doc

The old name felt too... short.

The return type is changed to bool; fits better for a success/failure.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
dev
Pekka Paalanen 5 years ago
parent 9b682302b8
commit 7009806b94
  1. 15
      tests/subsurface-shot-test.c
  2. 40
      tests/weston-test-client-helper.c
  3. 12
      tests/weston-test-client-helper.h

@ -115,6 +115,21 @@ color(pixman_color_t *tmp, uint8_t r, uint8_t g, uint8_t b)
return tmp;
}
static int
check_screen(struct client *client,
const char *ref_image,
int ref_seq_no,
const struct rectangle *clip,
int seq_no)
{
bool match;
match = verify_screen_content(client, ref_image, ref_seq_no, clip,
seq_no);
return match ? 0 : -1;
}
static struct buffer *
surface_commit_color(struct client *client, struct wl_surface *surface,
pixman_color_t *color, int width, int height)

@ -1543,12 +1543,36 @@ write_visual_diff(pixman_image_t *ref_image,
free(ext_test_name);
}
int
check_screen(struct client *client,
const char *ref_image,
int ref_seq_no,
const struct rectangle *clip,
int seq_no)
/**
* Take a screenshot and verify its contents
*
* Takes a screenshot and writes the image into a PNG file named with
* get_test_name() and seq_no. Compares the contents to the given reference
* image over the given clip rectangle, reports whether they match to the
* test log, and if they do not match writes a visual diff into a PNG file.
*
* The compositor output size and the reference image size must both contain
* the clip rectangle.
*
* This function uses the pixel value allowed fuzz approriate for GL-renderer
* with 8 bits per channel data.
*
* \param client The client, for connecting to the compositor.
* \param ref_image The reference image file basename, without sequence number
* and .png suffix.
* \param ref_seq_no The reference image sequence number.
* \param clip The region of interest, or NULL for comparing the whole
* images.
* \param seq_no Test sequence number, for writing output files.
* \return True if the screen contents matches the reference image,
* false otherwise.
*/
bool
verify_screen_content(struct client *client,
const char *ref_image,
int ref_seq_no,
const struct rectangle *clip,
int seq_no)
{
const char *test_name = get_test_name();
const struct range gl_fuzz = { 0, 1 };
@ -1568,7 +1592,7 @@ check_screen(struct client *client,
assert(shot);
match = check_images_match(ref, shot->image, clip, &gl_fuzz);
testlog("ref %s vs. shot %s: %s\n", ref_fname, shot_fname,
testlog("Verify reference image %s vs. shot %s: %s\n", ref_fname, shot_fname,
match ? "PASS" : "FAIL");
write_image_as_png(shot->image, shot_fname);
@ -1580,5 +1604,5 @@ check_screen(struct client *client,
free(ref_fname);
free(shot_fname);
return match ? 0 : -1;
return match;
}

@ -246,11 +246,11 @@ load_image_from_png(const char *fname);
struct buffer *
capture_screenshot_of_output(struct client *client);
int
check_screen(struct client *client,
const char *ref_image,
int ref_seq_no,
const struct rectangle *clip,
int seq_no);
bool
verify_screen_content(struct client *client,
const char *ref_image,
int ref_seq_no,
const struct rectangle *clip,
int seq_no);
#endif

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