gl-renderer: Fix read_pixels in the case where we have output borders

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Jason Ekstrand
2014-04-02 19:53:59 -05:00
committed by Kristian Høgsberg
parent 923bfe6f1f
commit 701f636293
+4
View File
@@ -964,6 +964,10 @@ gl_renderer_read_pixels(struct weston_output *output,
uint32_t width, uint32_t height)
{
GLenum gl_format;
struct gl_output_state *go = get_output_state(output);
x += go->borders[GL_RENDERER_BORDER_LEFT].width;
y += go->borders[GL_RENDERER_BORDER_BOTTOM].height;
switch (format) {
case PIXMAN_a8r8g8b8: