compositor: properly restore keyboard_focus in notify_keyboard_focus()

Commit f992b2fc removed the saved keyboard focus logic to fix a crash
when the saved surface is destroyed. However, setting keyboard focus to
the first surface on the list ends up trying to set the focus to the
cursor surface most of the time. The end result is a NULL keyboard
focus.

This patch restores the saved keyboard focus logic and fixes the crash
mentioned above using a destroy listener.
Ander Conselvan de Oliveira 13 years ago committed by Kristian Høgsberg
parent 96b0abd88a
commit 71b1d0c91d
  1. 36
      src/compositor.c
  2. 2
      src/compositor.h

@ -1636,6 +1636,18 @@ notify_pointer_focus(struct wl_input_device *device,
}
}
static void
destroy_device_saved_kbd_focus(struct wl_listener *listener,
struct wl_resource *resource, uint32_t time)
{
struct weston_input_device *wd;
wd = container_of(listener, struct weston_input_device,
saved_kbd_focus_listener);
wd->saved_kbd_focus = NULL;
}
WL_EXPORT void
notify_keyboard_focus(struct wl_input_device *device,
uint32_t time, struct weston_output *output,
@ -1647,12 +1659,6 @@ notify_keyboard_focus(struct wl_input_device *device,
struct weston_surface *es;
uint32_t *k;
if (!wl_list_empty(&compositor->surface_list))
es = container_of(compositor->surface_list.next,
struct weston_surface, link);
else
es = NULL;
if (output) {
wl_array_copy(&wd->input_device.keys, keys);
wd->modifier_state = 0;
@ -1661,14 +1667,30 @@ notify_keyboard_focus(struct wl_input_device *device,
update_modifier_state(wd, *k, 1);
}
if (es && es->surface.resource.client)
es = wd->saved_kbd_focus;
if (es) {
wl_list_remove(&wd->saved_kbd_focus_listener.link);
wl_input_device_set_keyboard_focus(&wd->input_device,
&es->surface, time);
wd->saved_kbd_focus = NULL;
}
} else {
wl_array_for_each(k, &device->keys)
weston_compositor_idle_release(compositor);
wd->modifier_state = 0;
es = wd->input_device.keyboard_focus;
if (es) {
wd->saved_kbd_focus = es;
wd->saved_kbd_focus_listener.func =
destroy_device_saved_kbd_focus;
wl_list_insert(es->surface.resource.destroy_listener_list.prev,
&wd->saved_kbd_focus_listener.link);
}
wl_input_device_set_keyboard_focus(&wd->input_device,
NULL, time);
}

@ -113,6 +113,8 @@ struct weston_input_device {
struct wl_list link;
uint32_t modifier_state;
int hw_cursor;
struct wl_surface *saved_kbd_focus;
struct wl_listener saved_kbd_focus_listener;
uint32_t num_tp;
struct wl_surface *touch_focus;

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