Split weston_compositor_init into base and _gl

weston_compositor_init is always called late because most
implementations can't initialise GL until fairly late in the game.
Split it into a base version with the same name, followed by
weston_compositor_init_gl which can be called later on.

This simplifies compositor-wayland, which no longer needs a separate
global handler just for wl_seat.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Daniel Stone 13 years ago committed by Kristian Høgsberg
parent 5069280d29
commit 725c2c3d68
  1. 7
      src/compositor-android.c
  2. 10
      src/compositor-drm.c
  3. 7
      src/compositor-openwfd.c
  4. 36
      src/compositor-wayland.c
  5. 8
      src/compositor-x11.c
  6. 58
      src/compositor.c
  7. 2
      src/compositor.h

@ -417,6 +417,10 @@ android_compositor_create(struct wl_display *display, int argc, char *argv[],
if (compositor == NULL)
return NULL;
if (weston_compositor_init(&compositor->base, display, argc, argv,
config_file) < 0)
return NULL;
compositor->base.destroy = android_compositor_destroy;
compositor->base.focus = 1;
@ -430,8 +434,7 @@ android_compositor_create(struct wl_display *display, int argc, char *argv[],
if (android_init_egl(compositor, output) < 0)
return NULL;
if (weston_compositor_init(&compositor->base, display, argc, argv,
config_file) < 0)
if (weston_compositor_init_gl(&compositor->base) < 0)
return NULL;
android_compositor_add_output(compositor, output);

@ -1774,8 +1774,12 @@ drm_compositor_create(struct wl_display *display,
ec = malloc(sizeof *ec);
if (ec == NULL)
return NULL;
memset(ec, 0, sizeof *ec);
if (weston_compositor_init(&ec->base, display, argc, argv,
config_file) < 0)
return NULL;
ec->udev = udev_new();
if (ec->udev == NULL) {
weston_log("failed to initialize udev context\n");
@ -1826,9 +1830,7 @@ drm_compositor_create(struct wl_display *display,
ec->prev_state = WESTON_COMPOSITOR_ACTIVE;
/* Can't init base class until we have a current egl context */
if (weston_compositor_init(&ec->base, display, argc, argv,
config_file) < 0)
if (weston_compositor_init_gl(&ec->base) < 0)
return NULL;
for (key = KEY_F1; key < KEY_F9; key++)

@ -612,6 +612,10 @@ wfd_compositor_create(struct wl_display *display,
memset(ec, 0, sizeof *ec);
/* XXX: This is totally broken and doesn't even compile. */
if (weston_compositor_init(&ec->base, display) < 0)
return NULL;
gettimeofday(&tv, NULL);
ec->start_time = tv.tv_sec * 1000 + tv.tv_usec / 1000;
@ -645,8 +649,7 @@ wfd_compositor_create(struct wl_display *display,
glGenFramebuffers(1, &ec->base.fbo);
glBindFramebuffer(GL_FRAMEBUFFER, ec->base.fbo);
/* Can't init base class until we have a current egl context */
if (weston_compositor_init(&ec->base, display) < 0)
if (weston_compositor_init_gl(&ec->base) < 0)
return NULL;
if (create_outputs(ec, connector) < 0) {

@ -759,22 +759,6 @@ display_add_seat(struct wayland_compositor *c, uint32_t id)
wl_seat_set_user_data(input->seat, input);
}
/* We can't start adding input devices until weston_compositor_init, but
* also can't call weston_compositor_init until we've handled some of the
* base display code first. So, we have a separate global handler for
* seats. */
static void
display_handle_global_input(struct wl_display *display, uint32_t id,
const char *interface, uint32_t version,
void *data)
{
struct wayland_compositor *c = data;
if (strcmp(interface, "wl_seat") == 0)
display_add_seat(c, id);
}
static void
display_handle_global(struct wl_display *display, uint32_t id,
const char *interface, uint32_t version, void *data)
@ -791,6 +775,8 @@ display_handle_global(struct wl_display *display, uint32_t id,
} else if (strcmp(interface, "wl_shell") == 0) {
c->parent.shell =
wl_display_bind(display, id, &wl_shell_interface);
} else if (strcmp(interface, "wl_seat") == 0) {
display_add_seat(c, id);
}
}
@ -833,10 +819,6 @@ wayland_input_create(struct wayland_compositor *c)
c->base.seat = seat;
wl_display_add_global_listener(c->parent.wl_display,
display_handle_global_input,
c);
return 0;
}
@ -863,6 +845,13 @@ wayland_compositor_create(struct wl_display *display,
memset(c, 0, sizeof *c);
if (weston_compositor_init(&c->base, display, argc, argv,
config_file) < 0)
return NULL;
if (wayland_input_create(c) < 0)
return NULL;
c->parent.wl_display = wl_display_connect(display_name);
if (c->parent.wl_display == NULL) {
@ -882,18 +871,13 @@ wayland_compositor_create(struct wl_display *display,
c->base.destroy = wayland_destroy;
/* Can't init base class until we have a current egl context */
if (weston_compositor_init(&c->base, display, argc, argv,
config_file) < 0)
if (weston_compositor_init_gl(&c->base) < 0)
return NULL;
create_border(c);
if (wayland_compositor_create_output(c, width, height) < 0)
return NULL;
if (wayland_input_create(c) < 0)
return NULL;
loop = wl_display_get_event_loop(c->base.wl_display);
fd = wl_display_get_fd(c->parent.wl_display, update_event_mask, c);

@ -1060,6 +1060,10 @@ x11_compositor_create(struct wl_display *display,
memset(c, 0, sizeof *c);
if (weston_compositor_init(&c->base, display, argc, argv,
config_file) < 0)
return NULL;
c->dpy = XOpenDisplay(NULL);
if (c->dpy == NULL)
return NULL;
@ -1082,9 +1086,7 @@ x11_compositor_create(struct wl_display *display,
c->base.destroy = x11_destroy;
/* Can't init base class until we have a current egl context */
if (weston_compositor_init(&c->base, display, argc, argv,
config_file) < 0)
if (weston_compositor_init_gl(&c->base) < 0)
return NULL;
if (x11_input_create(c, no_input) < 0)

@ -2988,7 +2988,6 @@ weston_compositor_init(struct weston_compositor *ec,
const char *config_file)
{
struct wl_event_loop *loop;
const char *extensions;
struct xkb_rule_names xkb_names;
const struct config_key keyboard_config_keys[] = {
{ "keymap_rules", CONFIG_KEY_STRING, &xkb_names.rules },
@ -3020,8 +3019,41 @@ weston_compositor_init(struct weston_compositor *ec,
ec, compositor_bind))
return -1;
wl_list_init(&ec->surface_list);
wl_list_init(&ec->layer_list);
wl_list_init(&ec->seat_list);
wl_list_init(&ec->output_list);
wl_list_init(&ec->key_binding_list);
wl_list_init(&ec->button_binding_list);
wl_list_init(&ec->axis_binding_list);
wl_list_init(&ec->fade.animation.link);
weston_compositor_xkb_init(ec, &xkb_names);
ec->ping_handler = NULL;
screenshooter_create(ec);
text_cursor_position_notifier_create(ec);
input_method_create(ec);
wl_data_device_manager_init(ec->wl_display);
wl_display_init_shm(display);
loop = wl_display_get_event_loop(ec->wl_display);
ec->idle_source = wl_event_loop_add_timer(loop, idle_handler, ec);
wl_event_source_timer_update(ec->idle_source, ec->idle_time * 1000);
ec->input_loop = wl_event_loop_create();
return 0;
}
WL_EXPORT int
weston_compositor_init_gl(struct weston_compositor *ec)
{
const char *extensions;
log_egl_gl_info(ec->egl_display);
ec->image_target_texture_2d =
@ -3066,28 +3098,12 @@ weston_compositor_init(struct weston_compositor *ec,
if (ec->has_bind_display)
ec->bind_display(ec->egl_display, ec->wl_display);
wl_list_init(&ec->surface_list);
wl_list_init(&ec->layer_list);
wl_list_init(&ec->seat_list);
wl_list_init(&ec->output_list);
wl_list_init(&ec->key_binding_list);
wl_list_init(&ec->button_binding_list);
wl_list_init(&ec->axis_binding_list);
weston_spring_init(&ec->fade.spring, 30.0, 1.0, 1.0);
ec->fade.animation.frame = fade_frame;
wl_list_init(&ec->fade.animation.link);
weston_layer_init(&ec->fade_layer, &ec->layer_list);
weston_layer_init(&ec->cursor_layer, &ec->fade_layer.link);
screenshooter_create(ec);
text_cursor_position_notifier_create(ec);
input_method_create(ec);
ec->ping_handler = NULL;
wl_data_device_manager_init(ec->wl_display);
glActiveTexture(GL_TEXTURE0);
if (weston_shader_init(&ec->texture_shader,
@ -3097,14 +3113,6 @@ weston_compositor_init(struct weston_compositor *ec,
vertex_shader, solid_fragment_shader) < 0)
return -1;
weston_compositor_xkb_init(ec, &xkb_names);
loop = wl_display_get_event_loop(ec->wl_display);
ec->idle_source = wl_event_loop_add_timer(loop, idle_handler, ec);
wl_event_source_timer_update(ec->idle_source, ec->idle_time * 1000);
ec->input_loop = wl_event_loop_create();
weston_compositor_schedule_repaint(ec);
return 0;

@ -645,6 +645,8 @@ weston_compositor_get_time(void);
int
weston_compositor_init(struct weston_compositor *ec, struct wl_display *display,
int argc, char *argv[], const char *config_file);
int
weston_compositor_init_gl(struct weston_compositor *ec);
void
weston_compositor_shutdown(struct weston_compositor *ec);
void

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