screenshooter: Move buffer assembly to client side
This commit is contained in:
committed by
Kristian Høgsberg
parent
062be7ec93
commit
72c2372148
+31
-13
@@ -47,6 +47,7 @@ struct screenshooter_output {
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struct wl_output *output;
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struct wl_buffer *buffer;
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int width, height, offset_x, offset_y;
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void *data;
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struct wl_list link;
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};
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@@ -165,23 +166,45 @@ create_shm_buffer(int width, int height, void **data_out)
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}
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static void
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write_png(int width, int height, void *data)
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write_png(int width, int height)
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{
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int output_stride, buffer_stride, i;
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cairo_surface_t *surface;
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void *data, *d, *s;
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struct screenshooter_output *output, *next;
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buffer_stride = width * 4;
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data = malloc(buffer_stride * height);
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if (!data)
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return;
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wl_list_for_each_safe(output, next, &output_list, link) {
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output_stride = output->width * 4;
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s = output->data;
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d = data + output->offset_y * buffer_stride + output->offset_x * 4;
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for (i = 0; i < output->height; i++) {
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memcpy(d, s, output_stride);
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d += buffer_stride;
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s += output_stride;
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}
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free(output);
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}
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surface = cairo_image_surface_create_for_data(data,
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CAIRO_FORMAT_ARGB32,
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width, height, width * 4);
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width, height, buffer_stride);
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cairo_surface_write_to_png(surface, "wayland-screenshot.png");
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cairo_surface_destroy(surface);
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free(data);
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}
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int main(int argc, char *argv[])
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{
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struct wl_display *display;
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struct wl_buffer *buffer;
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void *data = NULL;
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struct screenshooter_output *output, *next;
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struct screenshooter_output *output;
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int width = 0, height = 0;
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display = wl_display_connect(NULL);
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@@ -203,21 +226,16 @@ int main(int argc, char *argv[])
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wl_list_for_each(output, &output_list, link) {
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output->buffer = create_shm_buffer(output->width, output->height, &output->data);
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screenshooter_shoot(screenshooter, output->output, output->buffer);
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width = MAX(width, output->offset_x + output->width);
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height = MAX(height, output->offset_y + output->height);
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}
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buffer = create_shm_buffer(width, height, &data);
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wl_list_for_each_safe(output, next, &output_list, link) {
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screenshooter_shoot(screenshooter, output->output, buffer);
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buffer_copy_done = 0;
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while (!buffer_copy_done)
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wl_display_roundtrip(display);
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free(output);
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}
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write_png(width, height, data);
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write_png(width, height);
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return 0;
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}
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