screenshooter: Move buffer assembly to client side

dev
Scott Moreau 13 years ago committed by Kristian Høgsberg
parent 062be7ec93
commit 72c2372148
  1. 44
      clients/screenshot.c
  2. 38
      src/screenshooter.c

@ -47,6 +47,7 @@ struct screenshooter_output {
struct wl_output *output;
struct wl_buffer *buffer;
int width, height, offset_x, offset_y;
void *data;
struct wl_list link;
};
@ -165,23 +166,45 @@ create_shm_buffer(int width, int height, void **data_out)
}
static void
write_png(int width, int height, void *data)
write_png(int width, int height)
{
int output_stride, buffer_stride, i;
cairo_surface_t *surface;
void *data, *d, *s;
struct screenshooter_output *output, *next;
buffer_stride = width * 4;
data = malloc(buffer_stride * height);
if (!data)
return;
wl_list_for_each_safe(output, next, &output_list, link) {
output_stride = output->width * 4;
s = output->data;
d = data + output->offset_y * buffer_stride + output->offset_x * 4;
for (i = 0; i < output->height; i++) {
memcpy(d, s, output_stride);
d += buffer_stride;
s += output_stride;
}
free(output);
}
surface = cairo_image_surface_create_for_data(data,
CAIRO_FORMAT_ARGB32,
width, height, width * 4);
width, height, buffer_stride);
cairo_surface_write_to_png(surface, "wayland-screenshot.png");
cairo_surface_destroy(surface);
free(data);
}
int main(int argc, char *argv[])
{
struct wl_display *display;
struct wl_buffer *buffer;
void *data = NULL;
struct screenshooter_output *output, *next;
struct screenshooter_output *output;
int width = 0, height = 0;
display = wl_display_connect(NULL);
@ -203,21 +226,16 @@ int main(int argc, char *argv[])
wl_list_for_each(output, &output_list, link) {
output->buffer = create_shm_buffer(output->width, output->height, &output->data);
screenshooter_shoot(screenshooter, output->output, output->buffer);
width = MAX(width, output->offset_x + output->width);
height = MAX(height, output->offset_y + output->height);
}
buffer = create_shm_buffer(width, height, &data);
wl_list_for_each_safe(output, next, &output_list, link) {
screenshooter_shoot(screenshooter, output->output, buffer);
buffer_copy_done = 0;
while (!buffer_copy_done)
wl_display_roundtrip(display);
free(output);
}
write_png(width, height, data);
write_png(width, height);
return 0;
}

@ -43,16 +43,15 @@ struct screenshooter_read_pixels {
};
static void
copy_bgra_yflip(uint8_t *dst, uint8_t *src, int height,
int dst_stride, int src_stride)
copy_bgra_yflip(uint8_t *dst, uint8_t *src, int height, int stride)
{
uint8_t *end;
end = dst + height * dst_stride;
end = dst + height * stride;
while (dst < end) {
memcpy(dst, src, src_stride);
dst += dst_stride;
src -= src_stride;
memcpy(dst, src, stride);
dst += stride;
src -= stride;
}
}
@ -74,16 +73,15 @@ copy_row_swap_RB(void *vdst, void *vsrc, int bytes)
}
static void
copy_rgba_yflip(uint8_t *dst, uint8_t *src, int height,
int dst_stride, int src_stride)
copy_rgba_yflip(uint8_t *dst, uint8_t *src, int height, int stride)
{
uint8_t *end;
end = dst + height * dst_stride;
end = dst + height * stride;
while (dst < end) {
copy_row_swap_RB(dst, src, src_stride);
dst += dst_stride;
src -= src_stride;
copy_row_swap_RB(dst, src, stride);
dst += stride;
src -= stride;
}
}
@ -93,24 +91,20 @@ screenshooter_read_pixels_done(struct weston_read_pixels *base,
{
struct screenshooter_read_pixels *r =
(struct screenshooter_read_pixels *) base;
int32_t buffer_stride, output_stride;
int32_t stride;
uint8_t *d, *s;
buffer_stride = wl_shm_buffer_get_stride(r->buffer);
output_stride = output->current->width * 4;
stride = wl_shm_buffer_get_stride(r->buffer);
d = wl_shm_buffer_get_data(r->buffer) +
output->y * buffer_stride + output->x * 4;
s = r->base.data + output_stride * (output->current->height - 1);
d = wl_shm_buffer_get_data(r->buffer);
s = r->base.data + stride * (r->buffer->height - 1);
switch (output->compositor->read_format) {
case GL_BGRA_EXT:
copy_bgra_yflip(d, s, output->current->height,
buffer_stride, output_stride);
copy_bgra_yflip(d, s, output->current->height, stride);
break;
case GL_RGBA:
copy_rgba_yflip(d, s, output->current->height,
buffer_stride, output_stride);
copy_rgba_yflip(d, s, output->current->height, stride);
break;
default:
break;

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