ivi-shell: remove dead assignments in layer transition

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
dev
Emre Ucan 7 years ago committed by Pekka Paalanen
parent e479ed8ec2
commit 77db9316eb
  1. 9
      ivi-shell/ivi-layout-transition.c

@ -843,10 +843,10 @@ ivi_layout_transition_fade_layer(
uint32_t duration) uint32_t duration)
{ {
struct ivi_layout_transition *transition; struct ivi_layout_transition *transition;
struct fade_layer_data *data = NULL; struct fade_layer_data *data;
wl_fixed_t fixed_opacity = 0.0; wl_fixed_t fixed_opacity;
double now_opacity = 0.0; double now_opacity;
double remain = 0.0; double remain;
transition = get_transition_from_type_and_id( transition = get_transition_from_type_and_id(
IVI_LAYOUT_TRANSITION_LAYER_FADE, IVI_LAYOUT_TRANSITION_LAYER_FADE,
@ -858,7 +858,6 @@ ivi_layout_transition_fade_layer(
/* FIXME */ /* FIXME */
fixed_opacity = layer->prop.opacity; fixed_opacity = layer->prop.opacity;
now_opacity = wl_fixed_to_double(fixed_opacity); now_opacity = wl_fixed_to_double(fixed_opacity);
remain = 0.0;
data->is_fade_in = is_fade_in; data->is_fade_in = is_fade_in;
data->start_alpha = now_opacity; data->start_alpha = now_opacity;

Loading…
Cancel
Save