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@ -125,12 +125,24 @@ wlsc_matrix_transform(struct wlsc_matrix *matrix, struct wlsc_vector *v) |
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*v = t; |
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} |
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static void |
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wlsc_surface_init(struct wlsc_surface *surface, |
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struct wlsc_compositor *compositor, struct wl_visual *visual, |
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static struct wlsc_surface * |
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wlsc_surface_create(struct wlsc_compositor *compositor, |
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struct wl_visual *visual, |
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int32_t x, int32_t y, int32_t width, int32_t height) |
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{ |
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struct wlsc_surface *surface; |
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surface = malloc(sizeof *surface); |
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if (surface == NULL) |
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return NULL; |
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glGenTextures(1, &surface->texture); |
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glBindTexture(GL_TEXTURE_2D, surface->texture); |
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
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surface->compositor = compositor; |
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surface->visual = visual; |
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wlsc_matrix_init(&surface->matrix); |
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@ -140,35 +152,8 @@ wlsc_surface_init(struct wlsc_surface *surface, |
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wlsc_matrix_init(&surface->matrix_inv); |
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wlsc_matrix_translate(&surface->matrix_inv, -x, -y, 0); |
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wlsc_matrix_scale(&surface->matrix_inv, 1.0 / width, 1.0 / height, 1); |
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} |
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static struct wlsc_surface * |
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wlsc_surface_create_from_cairo_surface(struct wlsc_compositor *ec, |
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cairo_surface_t *surface, |
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int x, int y, int width, int height) |
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{ |
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struct wlsc_surface *es; |
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int stride; |
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void *data; |
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stride = cairo_image_surface_get_stride(surface); |
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data = cairo_image_surface_get_data(surface); |
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es = malloc(sizeof *es); |
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if (es == NULL) |
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return NULL; |
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wlsc_surface_init(es, ec, &ec->premultiplied_argb_visual, |
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x, y, width, height); |
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glBindTexture(GL_TEXTURE_2D, es->texture); |
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, |
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GL_RGBA, GL_UNSIGNED_BYTE, data); |
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return es; |
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return surface; |
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} |
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static void |
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@ -213,6 +198,16 @@ pointer_create(struct wlsc_compositor *ec, int x, int y, int width, int height) |
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const int hotspot_x = 16, hotspot_y = 16; |
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cairo_surface_t *surface; |
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cairo_t *cr; |
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int stride; |
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void *data; |
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EGLint image_attribs[] = { |
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EGL_WIDTH, 0, |
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EGL_HEIGHT, 0, |
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EGL_IMAGE_FORMAT_MESA, EGL_IMAGE_FORMAT_ARGB8888_MESA, |
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EGL_IMAGE_USE_MESA, EGL_IMAGE_USE_SCANOUT_MESA, |
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EGL_NONE |
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}; |
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surface = cairo_image_surface_create(CAIRO_FORMAT_ARGB32, |
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width, height); |
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@ -231,17 +226,37 @@ pointer_create(struct wlsc_compositor *ec, int x, int y, int width, int height) |
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cairo_fill(cr); |
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cairo_destroy(cr); |
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es = wlsc_surface_create_from_cairo_surface(ec, |
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surface, |
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x - hotspot_x, |
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y - hotspot_y, |
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width, height); |
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es = wlsc_surface_create(ec, &ec->premultiplied_argb_visual, |
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x, y, width, height); |
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stride = cairo_image_surface_get_stride(surface); |
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data = cairo_image_surface_get_data(surface); |
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image_attribs[1] = width; |
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image_attribs[3] = height; |
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ec->default_pointer_image = |
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eglCreateDRMImageMESA(ec->display, image_attribs); |
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glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, ec->default_pointer_image); |
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, |
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GL_RGBA, GL_UNSIGNED_BYTE, data); |
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cairo_surface_destroy(surface); |
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return es; |
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} |
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static void |
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wlsc_input_device_set_default_pointer_image(struct wlsc_input_device *device) |
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{ |
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struct wlsc_compositor *ec = device->ec; |
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glBindTexture(GL_TEXTURE_2D, device->sprite->texture); |
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glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, ec->default_pointer_image); |
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device->sprite->visual = &ec->premultiplied_argb_visual; |
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device->hotspot_x = 16; |
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device->hotspot_y = 16; |
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} |
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static struct wlsc_surface * |
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background_create(struct wlsc_output *output, const char *filename) |
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{ |
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@ -251,12 +266,13 @@ background_create(struct wlsc_output *output, const char *filename) |
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void *data; |
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GLenum format; |
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background = malloc(sizeof *background); |
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background = wlsc_surface_create(output->compositor, |
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&output->compositor->rgb_visual, |
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output->x, output->y, |
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output->width, output->height); |
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if (background == NULL) |
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return NULL; |
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g_type_init(); |
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pixbuf = gdk_pixbuf_new_from_file_at_scale(filename, |
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output->width, |
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output->height, |
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@ -268,16 +284,6 @@ background_create(struct wlsc_output *output, const char *filename) |
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data = gdk_pixbuf_get_pixels(pixbuf); |
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wlsc_surface_init(background, output->compositor, |
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&output->compositor->rgb_visual, |
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output->x, output->y, output->width, output->height); |
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glBindTexture(GL_TEXTURE_2D, background->texture); |
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
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if (gdk_pixbuf_get_has_alpha(pixbuf)) |
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format = GL_RGBA; |
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else |
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@ -432,10 +438,6 @@ surface_attach(struct wl_client *client, |
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struct wlsc_buffer *buffer = (struct wlsc_buffer *) buffer_base; |
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glBindTexture(GL_TEXTURE_2D, es->texture); |
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
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glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, buffer->image); |
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es->visual = buffer->visual; |
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} |
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@ -520,7 +522,7 @@ compositor_create_surface(struct wl_client *client, |
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struct wlsc_compositor *ec = (struct wlsc_compositor *) compositor; |
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struct wlsc_surface *surface; |
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surface = malloc(sizeof *surface); |
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surface = wlsc_surface_create(ec, NULL, 0, 0, 0, 0); |
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if (surface == NULL) { |
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wl_client_post_event(client, |
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(struct wl_object *) ec->wl_display, |
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@ -528,8 +530,6 @@ compositor_create_surface(struct wl_client *client, |
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return; |
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} |
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wlsc_surface_init(surface, ec, NULL, 0, 0, 0, 0); |
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wl_list_insert(ec->surface_list.prev, &surface->link); |
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surface->base.base.destroy = destroy_surface; |
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wl_client_add_surface(client, &surface->base, |
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@ -609,6 +609,9 @@ wlsc_input_device_set_pointer_focus(struct wlsc_input_device *device, |
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time, &surface->base, |
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x, y, sx, sy); |
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if (!surface) |
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wlsc_input_device_set_default_pointer_image(device); |
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device->pointer_focus = surface; |
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} |
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@ -640,7 +643,6 @@ notify_motion(struct wlsc_input_device *device, uint32_t time, int x, int y) |
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struct wlsc_surface *es; |
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struct wlsc_compositor *ec = device->ec; |
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struct wlsc_output *output; |
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const int hotspot_x = 16, hotspot_y = 16; |
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int32_t sx, sy, width, height; |
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/* FIXME: We need some multi head love here. */ |
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@ -727,7 +729,7 @@ notify_motion(struct wlsc_input_device *device, uint32_t time, int x, int y) |
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wlsc_matrix_init(&device->sprite->matrix); |
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wlsc_matrix_scale(&device->sprite->matrix, 64, 64, 1); |
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wlsc_matrix_translate(&device->sprite->matrix, |
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x - hotspot_x, y - hotspot_y, 0); |
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x - device->hotspot_x, y - device->hotspot_y, 0); |
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wlsc_compositor_schedule_repaint(device->ec); |
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} |
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@ -829,6 +831,30 @@ notify_key(struct wlsc_input_device *device, |
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WL_INPUT_DEVICE_KEY, time, key, state); |
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} |
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static void |
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input_device_attach(struct wl_client *client, |
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struct wl_input_device *device_base, |
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struct wl_buffer *buffer_base, int32_t x, int32_t y) |
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{ |
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struct wlsc_input_device *device = |
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(struct wlsc_input_device *) device_base; |
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struct wlsc_buffer *buffer = (struct wlsc_buffer *) buffer_base; |
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if (device->pointer_focus == NULL || |
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device->pointer_focus->base.client != client) |
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return; |
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glBindTexture(GL_TEXTURE_2D, device->sprite->texture); |
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glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, buffer->image); |
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device->sprite->visual = buffer->visual; |
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device->hotspot_x = x; |
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device->hotspot_y = y; |
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} |
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const static struct wl_input_device_interface input_device_interface = { |
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input_device_attach, |
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}; |
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static uint32_t |
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get_time(void) |
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{ |
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@ -866,7 +892,8 @@ wlsc_input_device_init(struct wlsc_input_device *device, |
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struct wlsc_compositor *ec) |
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{ |
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device->base.interface = &wl_input_device_interface; |
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device->base.implementation = NULL; |
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device->base.implementation = |
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(void (**)(void)) &input_device_interface; |
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wl_display_add_object(ec->wl_display, &device->base); |
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wl_display_add_global(ec->wl_display, &device->base, NULL); |
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@ -874,6 +901,8 @@ wlsc_input_device_init(struct wlsc_input_device *device, |
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device->y = 100; |
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device->ec = ec; |
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device->sprite = pointer_create(ec, device->x, device->y, 64, 64); |
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device->hotspot_x = 16; |
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device->hotspot_y = 16; |
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device->listener.func = handle_surface_destroy; |
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wl_list_insert(ec->surface_destroy_listener_list.prev, |
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@ -1092,6 +1121,8 @@ int main(int argc, char *argv[]) |
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GError *error = NULL; |
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GOptionContext *context; |
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g_type_init(); /* GdkPixbuf needs this, it seems. */ |
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context = g_option_context_new(NULL); |
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g_option_context_add_main_entries(context, option_entries, "Wayland"); |
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if (!g_option_context_parse(context, &argc, &argv, &error)) { |
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