gl-renderer: Replace pbuffer-create args with struct

gl_rendererer's output_pbuffer_create has a lot of arguments now. Add a
structure for the options to make it more clear what is what.
This is in preparation for adding bare-integer arguments which are ripe
for confusion when passing positional arguments.

Signed-off-by: Daniel Stone <daniels@collabora.com>
This commit is contained in:
Daniel Stone
2020-03-06 13:04:18 +00:00
committed by Pekka Paalanen
parent db6e6e1ec5
commit 786490cb53
3 changed files with 25 additions and 21 deletions
+7 -5
View File
@@ -196,12 +196,14 @@ headless_output_enable_gl(struct headless_output *output)
{
struct weston_compositor *compositor = output->base.compositor;
struct headless_backend *b = to_headless_backend(compositor);
const struct gl_renderer_pbuffer_options options = {
.width = output->base.current_mode->width,
.height = output->base.current_mode->height,
.drm_formats = headless_formats,
.drm_formats_count = ARRAY_LENGTH(headless_formats),
};
if (b->glri->output_pbuffer_create(&output->base,
output->base.current_mode->width,
output->base.current_mode->height,
headless_formats,
ARRAY_LENGTH(headless_formats)) < 0) {
if (b->glri->output_pbuffer_create(&output->base, &options) < 0) {
weston_log("failed to create gl renderer output state\n");
return -1;
}