editor: Add keyboard_focus handler to schedule repaint

This let the editor client repaint the frame to indicate it's active
when it receives keyboard focus.
dev
Kristian Høgsberg 11 years ago
parent 8bc525c60d
commit 7885890df8
  1. 12
      clients/editor.c

@ -1098,6 +1098,16 @@ editor_button_handler(struct widget *widget,
}
}
static void
keyboard_focus_handler(struct window *window,
struct input *device, void *data)
{
struct editor *editor = data;
window_schedule_redraw(editor->window);
}
static void
key_handler(struct window *window,
struct input *input, uint32_t time,
@ -1233,6 +1243,8 @@ main(int argc, char *argv[])
window_set_title(editor.window, "Text Editor");
window_set_key_handler(editor.window, key_handler);
window_set_keyboard_focus_handler(editor.window,
keyboard_focus_handler);
window_set_user_data(editor.window, &editor);
widget_set_redraw_handler(editor.widget, redraw_handler);

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