With the seperation of surface activation and keyboard input, a special corner case arose for child top-level windows when surfaces are being destroyed. To make sure we never pick the wrong window to activate upon destruction, we verify if the current focused surface is different than the one being destroyed. Signed-off-by: Marius Vlad <marius.vlad@collabora.com>dev
							parent
							
								
									365f445eab
								
							
						
					
					
						commit
						79cf52e556
					
				
					Loading…
					
					
				
		Reference in new issue