Don't forget to transform coordinates for the grab surface.

dev
Kristian Høgsberg 16 years ago
parent bb8cd938b5
commit 7b6907f678
  1. 19
      wayland-system-compositor.c

@ -849,14 +849,26 @@ const static struct wl_compositor_interface compositor_interface = {
compositor_commit
};
static void
wlsc_surface_transform(struct wlsc_surface *surface,
int32_t x, int32_t y, int32_t *sx, int32_t *sy)
{
/* Transform to surface coordinates. */
*sx = (x - surface->map.x) * surface->width / surface->map.width;
*sy = (y - surface->map.y) * surface->height / surface->map.height;
}
static struct wlsc_surface *
pick_surface(struct wlsc_input_device *device, int32_t *sx, int32_t *sy)
{
struct wlsc_compositor *ec = device->ec;
struct wlsc_surface *es;
if (device->grab > 0)
if (device->grab > 0) {
wlsc_surface_transform(device->grab_surface,
device->x, device->y, sx, sy);
return device->grab_surface;
}
es = container_of(ec->surface_list.prev,
struct wlsc_surface, link);
@ -865,10 +877,7 @@ pick_surface(struct wlsc_input_device *device, int32_t *sx, int32_t *sy)
device->x < es->map.x + es->map.width &&
es->map.y <= device->y &&
device->y < es->map.y + es->map.height) {
/* Transform to surface coordinates. */
*sx = (device->x - es->map.x) * es->width / es->map.width;
*sy = (device->y - es->map.y) * es->height / es->map.height;
wlsc_surface_transform(es, device->x, device->y, sx, sy);
return es;
}

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