shell: Fix not remove rotation for fullscreen surf
Remove rotation when entering fullscreen and restore rotation when exiting. https://bugs.freedesktop.org/show_bug.cgi?id=48906
This commit is contained in:
committed by
Kristian Høgsberg
parent
fb9808993b
commit
7bcb8bd30e
+14
@@ -118,6 +118,7 @@ struct shell_surface {
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enum shell_surface_type type;
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enum shell_surface_type type;
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int32_t saved_x, saved_y;
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int32_t saved_x, saved_y;
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bool saved_position_valid;
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bool saved_position_valid;
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bool saved_rotation_valid;
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int unresponsive;
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int unresponsive;
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struct {
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struct {
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@@ -663,6 +664,11 @@ shell_unset_fullscreen(struct shell_surface *shsurf)
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shsurf->force_configure = 1;
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shsurf->force_configure = 1;
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weston_surface_set_position(shsurf->surface,
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weston_surface_set_position(shsurf->surface,
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shsurf->saved_x, shsurf->saved_y);
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shsurf->saved_x, shsurf->saved_y);
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if (shsurf->saved_rotation_valid) {
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wl_list_insert(&shsurf->surface->geometry.transformation_list,
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&shsurf->rotation.transform.link);
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shsurf->saved_rotation_valid = false;
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}
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}
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}
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static int
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static int
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@@ -950,6 +956,13 @@ shell_surface_set_fullscreen(struct wl_client *client,
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if (weston_surface_is_mapped(es))
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if (weston_surface_is_mapped(es))
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shsurf->force_configure = 1;
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shsurf->force_configure = 1;
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if (!wl_list_empty(&shsurf->rotation.transform.link)) {
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wl_list_remove(&shsurf->rotation.transform.link);
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wl_list_init(&shsurf->rotation.transform.link);
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shsurf->surface->geometry.dirty = 1;
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shsurf->saved_rotation_valid = true;
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}
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wl_shell_surface_send_configure(&shsurf->resource, 0,
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wl_shell_surface_send_configure(&shsurf->resource, 0,
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shsurf->output->current->width,
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shsurf->output->current->width,
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shsurf->output->current->height);
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shsurf->output->current->height);
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@@ -1176,6 +1189,7 @@ create_shell_surface(void *shell, struct weston_surface *surface,
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shsurf->unresponsive_animation.fading_in = 0;
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shsurf->unresponsive_animation.fading_in = 0;
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shsurf->unresponsive_animation.current.frame = unresponsive_fade_frame;
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shsurf->unresponsive_animation.current.frame = unresponsive_fade_frame;
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shsurf->saved_position_valid = false;
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shsurf->saved_position_valid = false;
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shsurf->saved_rotation_valid = false;
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shsurf->surface = surface;
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shsurf->surface = surface;
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shsurf->fullscreen.type = WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT;
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shsurf->fullscreen.type = WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT;
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shsurf->fullscreen.framerate = 0;
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shsurf->fullscreen.framerate = 0;
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