gl-renderer: remove EGLConfig attributes from API
Now that all backends pass in a list of acceptable DRM formats, that is used to determine if the EGLConfig has an alpha channel or not. Therefore the opaque_attribs and alpha_attribs are now useless, and we can remove the whole config_attribs argument from the API. gl_renderer_get_egl_config() uses an internal attrib list that matches at least the union of the opaque_attribs and alpha_attribs matches. Overall, behaviour should remain unchanged. The new attribute array becomes variable in the future, so it is left non-const. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
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@@ -747,7 +747,6 @@ drm_backend_create_gl_renderer(struct drm_backend *b)
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if (gl_renderer->display_create(b->compositor,
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EGL_PLATFORM_GBM_KHR,
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(void *)b->gbm,
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gl_renderer->opaque_attribs,
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format,
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n_formats) < 0) {
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return -1;
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@@ -1393,7 +1392,6 @@ drm_output_init_egl(struct drm_output *output, struct drm_backend *b)
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if (gl_renderer->output_window_create(&output->base,
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(EGLNativeWindowType)output->gbm_surface,
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output->gbm_surface,
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gl_renderer->opaque_attribs,
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format,
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n_formats) < 0) {
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weston_log("failed to create gl renderer output state\n");
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