gl-renderer: remove EGLConfig attributes from API
Now that all backends pass in a list of acceptable DRM formats, that is used to determine if the EGLConfig has an alpha channel or not. Therefore the opaque_attribs and alpha_attribs are now useless, and we can remove the whole config_attribs argument from the API. gl_renderer_get_egl_config() uses an internal attrib list that matches at least the union of the opaque_attribs and alpha_attribs matches. Overall, behaviour should remain unchanged. The new attribute array becomes variable in the future, so it is left non-const. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
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@@ -870,7 +870,6 @@ x11_output_switch_mode(struct weston_output *base, struct weston_mode *mode)
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ret = gl_renderer->output_window_create(&output->base,
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(EGLNativeWindowType) output->window,
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&xid,
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gl_renderer->opaque_attribs,
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x11_formats,
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ARRAY_LENGTH(x11_formats));
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if (ret < 0)
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@@ -1046,7 +1045,6 @@ x11_output_enable(struct weston_output *base)
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&output->base,
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(EGLNativeWindowType) output->window,
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&xid,
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gl_renderer->opaque_attribs,
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x11_formats,
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ARRAY_LENGTH(x11_formats));
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if (ret < 0)
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@@ -1815,7 +1813,6 @@ init_gl_renderer(struct x11_backend *b)
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ret = gl_renderer->display_create(b->compositor, EGL_PLATFORM_X11_KHR,
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(void *) b->dpy,
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gl_renderer->opaque_attribs,
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x11_formats,
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ARRAY_LENGTH(x11_formats));
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