From 7e7f79317486a8d7955442387517c171963f8c9b Mon Sep 17 00:00:00 2001 From: Chris Michael Date: Mon, 22 Feb 2016 08:47:24 -0500 Subject: [PATCH] libinput-device: Remove unnecessary function call When we handle keyboard key events, we already retrieve the key state at the top of this function, so there is no real need to call the same libinput function again as we can just reuse the 'key_state' variable that we have above. Signed-off-by: Chris Michael Reviewed-by: Bryce Harrington Reviewed-by: Pekka Paalanen --- src/libinput-device.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/libinput-device.c b/src/libinput-device.c index 78b0ac92..f8b614a4 100644 --- a/src/libinput-device.c +++ b/src/libinput-device.c @@ -76,8 +76,7 @@ handle_keyboard_key(struct libinput_device *libinput_device, notify_key(device->seat, libinput_event_keyboard_get_time(keyboard_event), libinput_event_keyboard_get_key(keyboard_event), - libinput_event_keyboard_get_key_state(keyboard_event), - STATE_UPDATE_AUTOMATIC); + key_state, STATE_UPDATE_AUTOMATIC); } static bool