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@ -241,6 +241,8 @@ wlsc_surface_create(struct wlsc_compositor *compositor, |
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
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surface->surface.client = NULL; |
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surface->compositor = compositor; |
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surface->visual = NULL; |
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surface->image = EGL_NO_IMAGE_KHR; |
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@ -729,7 +731,7 @@ wlsc_output_repaint(struct wlsc_output *output) |
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{ |
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struct wlsc_compositor *ec = output->compositor; |
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struct wlsc_surface *es; |
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struct wlsc_input_device *eid, *hw_cursor; |
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struct wlsc_input_device *device; |
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pixman_region32_t new_damage, total_damage; |
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output->prepare_render(output); |
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@ -751,34 +753,40 @@ wlsc_output_repaint(struct wlsc_output *output) |
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&output->previous_damage_region); |
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pixman_region32_copy(&output->previous_damage_region, &new_damage); |
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hw_cursor = NULL; |
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device = (struct wlsc_input_device *) ec->input_device; |
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if (ec->focus && ec->fade.spring.current < 0.001) { |
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hw_cursor = (struct wlsc_input_device *) ec->input_device; |
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if (output->set_hardware_cursor(output, hw_cursor) < 0) |
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hw_cursor = NULL; |
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} else { |
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output->set_hardware_cursor(output, NULL); |
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} |
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if (!wl_list_empty(&device->sprite->link)) { |
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wl_list_remove(&device->sprite->link); |
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wl_list_init(&device->sprite->link); |
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} |
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if (output->set_hardware_cursor(output, device) < 0) |
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wl_list_insert(&ec->surface_list, |
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&device->sprite->link); |
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} else { |
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output->set_hardware_cursor(output, NULL); |
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if (wl_list_empty(&device->sprite->link)) |
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wl_list_insert(&ec->surface_list, |
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&device->sprite->link); |
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} |
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es = container_of(ec->surface_list.next, struct wlsc_surface, link); |
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if (es->visual == &ec->compositor.rgb_visual && hw_cursor) { |
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if (output->prepare_scanout_surface(output, es) == 0) { |
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/* We're drawing nothing now,
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* draw the damaged regions later. */ |
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pixman_region32_union(&ec->damage_region, |
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&ec->damage_region, |
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&total_damage); |
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if (es->visual == &ec->compositor.rgb_visual && |
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output->prepare_scanout_surface(output, es) == 0) { |
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/* We're drawing nothing now,
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* draw the damaged regions later. */ |
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pixman_region32_union(&ec->damage_region, |
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&ec->damage_region, |
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&total_damage); |
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output->scanout_buffer = es->buffer; |
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output->scanout_buffer->busy_count++; |
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output->scanout_buffer = es->buffer; |
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output->scanout_buffer->busy_count++; |
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wl_list_remove(&output->scanout_buffer_destroy_listener.link); |
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wl_list_insert(output->scanout_buffer->resource.destroy_listener_list.prev, |
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&output->scanout_buffer_destroy_listener.link); |
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wl_list_remove(&output->scanout_buffer_destroy_listener.link); |
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wl_list_insert(output->scanout_buffer->resource.destroy_listener_list.prev, |
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&output->scanout_buffer_destroy_listener.link); |
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return; |
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} |
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return; |
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} |
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if (es->fullscreen_output == output) { |
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@ -805,14 +813,6 @@ wlsc_output_repaint(struct wlsc_output *output) |
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if (ec->overlay) |
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wlsc_surface_draw(ec->overlay, output, &total_damage); |
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if (ec->focus) |
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wl_list_for_each(eid, &ec->input_device_list, link) { |
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if (&eid->input_device != ec->input_device || |
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eid != hw_cursor) |
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wlsc_surface_draw(eid->sprite, output, |
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&total_damage); |
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} |
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if (ec->fade.spring.current > 0.001) |
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fade_output(output, ec->fade.spring.current, &total_damage); |
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} |
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@ -1076,6 +1076,8 @@ pick_surface(struct wl_input_device *device, int32_t *sx, int32_t *sy) |
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struct wlsc_surface *es; |
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wl_list_for_each(es, &ec->surface_list, link) { |
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if (es->surface.client == NULL) |
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continue; |
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wlsc_surface_transform(es, device->x, device->y, sx, sy); |
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if (0 <= *sx && *sx < es->width && |
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0 <= *sy && *sy < es->height) |
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@ -1533,6 +1535,8 @@ wlsc_input_device_init(struct wlsc_input_device *device, |
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device->sprite = wlsc_surface_create(ec, |
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device->input_device.x, |
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device->input_device.y, 32, 32); |
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wl_list_insert(&ec->surface_list, &device->sprite->link); |
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device->hotspot_x = 16; |
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device->hotspot_y = 16; |
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device->modifier_state = 0; |
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