xwm: don't set inactive surfaces as top level

Some X clients create popup or tooltips windows as top level, without
setting them as override redirect or as transient. Since we don't want
to take the focus away from a surface when one of its popup is opened,
check the _NET_WM_WINDOW_TYPE of the X surfaces being mapped and set
them as inactive if it is one of some types.

Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
dev
Giulio Camuffo 10 years ago committed by Bryce Harrington
parent 9bb133990a
commit 836b9c7177
  1. 24
      xwayland/window-manager.c

@ -2273,6 +2273,18 @@ legacy_fullscreen(struct weston_wm *wm,
return 0;
}
static bool
weston_wm_window_type_inactive(struct weston_wm_window *window)
{
struct weston_wm *wm = window->wm;
return window->type == wm->atom.net_wm_window_type_tooltip ||
window->type == wm->atom.net_wm_window_type_dropdown ||
window->type == wm->atom.net_wm_window_type_dnd ||
window->type == wm->atom.net_wm_window_type_combo ||
window->type == wm->atom.net_wm_window_type_popup;
}
static void
xserver_map_shell_surface(struct weston_wm_window *window,
struct weston_surface *surface)
@ -2282,6 +2294,7 @@ xserver_map_shell_surface(struct weston_wm_window *window,
&wm->server->compositor->shell_interface;
struct weston_output *output;
struct weston_wm_window *parent;
int flags = 0;
weston_wm_window_read_properties(window);
@ -2340,11 +2353,20 @@ xserver_map_shell_surface(struct weston_wm_window *window,
WL_SHELL_SURFACE_TRANSIENT_INACTIVE);
} else if (window->transient_for && window->transient_for->surface) {
parent = window->transient_for;
if (weston_wm_window_type_inactive(window))
flags = WL_SHELL_SURFACE_TRANSIENT_INACTIVE;
shell_interface->set_transient(window->shsurf,
parent->surface,
window->x - parent->x,
window->y - parent->y, 0);
window->y - parent->y, flags);
} else {
if (weston_wm_window_type_inactive(window)) {
shell_interface->set_xwayland(window->shsurf,
window->x,
window->y,
WL_SHELL_SURFACE_TRANSIENT_INACTIVE);
} else {
shell_interface->set_toplevel(window->shsurf);
}
}
}

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