compositor: Screenhoot into a client provided shm buffer
This moves the png writing part to the client and removes the gdk-pixbuf dependency from the compositor.
This commit is contained in:
+99
-14
@@ -25,6 +25,8 @@
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#include <stdio.h>
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#include <stdio.h>
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#include <string.h>
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#include <string.h>
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#include <fcntl.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <sys/mman.h>
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#include <glib.h>
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#include <glib.h>
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#include "wayland-client.h"
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#include "wayland-client.h"
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@@ -35,22 +37,108 @@
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* the compositor and serves as a test bed for implementing client
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* the compositor and serves as a test bed for implementing client
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* side marshalling outside libwayland.so */
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* side marshalling outside libwayland.so */
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static struct wl_output *output;
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static struct wl_shm *shm;
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static struct wl_visual *visual;
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static struct screenshooter *screenshooter;
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static int output_width, output_height;
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static void
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display_handle_geometry(void *data,
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struct wl_output *output,
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int32_t x, int32_t y, int32_t width, int32_t height)
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{
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output_width = width;
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output_height = height;
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}
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static const struct wl_output_listener output_listener = {
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display_handle_geometry,
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};
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static void
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static void
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handle_global(struct wl_display *display, uint32_t id,
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handle_global(struct wl_display *display, uint32_t id,
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const char *interface, uint32_t version, void *data)
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const char *interface, uint32_t version, void *data)
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{
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{
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struct screenshooter **screenshooter = data;
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static int visual_count;
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if (strcmp(interface, "screenshooter") == 0)
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if (strcmp(interface, "wl_output") == 0) {
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*screenshooter = screenshooter_create(display, id, 1);
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output = wl_output_create(display, id, 1);
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wl_output_add_listener(output, &output_listener, NULL);
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} else if (strcmp(interface, "wl_shm") == 0) {
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shm = wl_shm_create(display, id, 1);
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} else if (strcmp(interface, "wl_visual") == 0) {
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if (visual_count++ == 1)
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visual = wl_visual_create(display, id, 1);
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} else if (strcmp(interface, "screenshooter") == 0) {
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screenshooter = screenshooter_create(display, id, 1);
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}
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}
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static void
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sync_callback(void *data)
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{
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int *done = data;
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*done = 1;
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}
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static void
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roundtrip(struct wl_display *display)
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{
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int done;
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done = 0;
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wl_display_sync_callback(display, sync_callback, &done);
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wl_display_iterate(display, WL_DISPLAY_WRITABLE);
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while (!done)
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wl_display_iterate(display, WL_DISPLAY_READABLE);
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}
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static struct wl_buffer *
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create_shm_buffer(int width, int height, void **data_out)
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{
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char filename[] = "/tmp/wayland-shm-XXXXXX";
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struct wl_buffer *buffer;
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int fd, size, stride;
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void *data;
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fd = mkstemp(filename);
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if (fd < 0) {
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fprintf(stderr, "open %s failed: %m\n", filename);
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return NULL;
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}
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stride = width * 4;
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size = stride * height;
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if (ftruncate(fd, size) < 0) {
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fprintf(stderr, "ftruncate failed: %m\n");
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close(fd);
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return NULL;
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}
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data = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
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unlink(filename);
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if (data == MAP_FAILED) {
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fprintf(stderr, "mmap failed: %m\n");
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close(fd);
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return NULL;
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}
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buffer = wl_shm_create_buffer(shm, fd, width, height, stride, visual);
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close(fd);
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*data_out = data;
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return buffer;
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}
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}
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int main(int argc, char *argv[])
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int main(int argc, char *argv[])
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{
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{
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struct wl_display *display;
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struct wl_display *display;
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GMainLoop *loop;
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struct wl_buffer *buffer;
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GSource *source;
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void *data;
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struct screenshooter *screenshooter;
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display = wl_display_connect(NULL);
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display = wl_display_connect(NULL);
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if (display == NULL) {
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if (display == NULL) {
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@@ -58,22 +146,19 @@ int main(int argc, char *argv[])
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return -1;
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return -1;
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}
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}
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screenshooter = NULL;
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wl_display_add_global_listener(display, handle_global, &screenshooter);
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wl_display_add_global_listener(display, handle_global, &screenshooter);
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wl_display_iterate(display, WL_DISPLAY_READABLE);
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wl_display_iterate(display, WL_DISPLAY_READABLE);
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roundtrip(display);
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if (screenshooter == NULL) {
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if (screenshooter == NULL) {
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fprintf(stderr, "display doesn't support screenshooter\n");
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fprintf(stderr, "display doesn't support screenshooter\n");
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return -1;
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return -1;
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}
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}
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loop = g_main_loop_new(NULL, FALSE);
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buffer = create_shm_buffer(output_width, output_height, &data);
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source = wl_glib_source_new(display);
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screenshooter_shoot(screenshooter, output, buffer);
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g_source_attach(source, NULL);
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roundtrip(display);
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screenshooter_shoot(screenshooter);
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/* FIXME: write png */
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g_idle_add((GSourceFunc) g_main_loop_quit, loop);
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g_main_loop_run(loop);
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return 0;
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return 0;
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}
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}
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@@ -29,11 +29,11 @@
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#include <sys/ioctl.h>
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#include <sys/ioctl.h>
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#include <fcntl.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <unistd.h>
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#include <gdk-pixbuf/gdk-pixbuf.h>
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#include <math.h>
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#include <math.h>
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#include <linux/input.h>
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#include <linux/input.h>
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#include <dlfcn.h>
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#include <dlfcn.h>
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#include <getopt.h>
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#include <getopt.h>
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#include <signal.h>
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#include "wayland-server.h"
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#include "wayland-server.h"
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#include "compositor.h"
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#include "compositor.h"
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@@ -1883,8 +1883,6 @@ int main(int argc, char *argv[])
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{ NULL, }
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{ NULL, }
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};
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};
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g_type_init(); /* GdkPixbuf needs this, it seems. */
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width = 1024;
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width = 1024;
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height = 640;
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height = 640;
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+12
-32
@@ -17,8 +17,6 @@
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*/
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*/
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#include <stdlib.h>
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#include <stdlib.h>
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#include <GLES2/gl2.h>
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#include <gdk-pixbuf/gdk-pixbuf.h>
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#include "compositor.h"
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#include "compositor.h"
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#include "screenshooter-server-protocol.h"
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#include "screenshooter-server-protocol.h"
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@@ -29,40 +27,22 @@ struct screenshooter {
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};
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};
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static void
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static void
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screenshooter_shoot(struct wl_client *client, struct screenshooter *shooter)
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screenshooter_shoot(struct wl_client *client,
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struct screenshooter *shooter,
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struct wl_output *output_base, struct wl_buffer *buffer)
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{
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{
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struct wlsc_compositor *ec = shooter->ec;
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struct wlsc_output *output = (struct wlsc_output *) output_base;
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struct wlsc_output *output;
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char buffer[256];
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GdkPixbuf *pixbuf;
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GError *error = NULL;
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unsigned char *data;
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int i, j;
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i = 0;
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if (!wl_buffer_is_shm(buffer))
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wl_list_for_each(output, &ec->output_list, link) {
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return;
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snprintf(buffer, sizeof buffer, "wayland-screenshot-%d.png", i++);
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data = malloc(output->width * output->height * 4);
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if (data == NULL) {
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fprintf(stderr, "couldn't allocate image buffer\n");
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continue;
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}
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glPixelStorei(GL_PACK_ALIGNMENT, 1);
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if (buffer->width < output->width || buffer->height < output->height)
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glReadPixels(0, 0, output->width, output->height,
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return;
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GL_RGBA, GL_UNSIGNED_BYTE, data);
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/* FIXME: We should just use a RGB visual for the frontbuffer. */
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glPixelStorei(GL_PACK_ALIGNMENT, 1);
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for (j = 3; j < output->width * output->height * 4; j += 4)
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glReadPixels(0, 0, output->width, output->height,
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data[j] = 0xff;
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GL_RGBA, GL_UNSIGNED_BYTE,
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wl_shm_buffer_get_data(buffer));
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pixbuf = gdk_pixbuf_new_from_data(data, GDK_COLORSPACE_RGB, TRUE,
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8, output->width, output->height, output->width * 4,
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NULL, NULL);
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gdk_pixbuf_save(pixbuf, buffer, "png", &error, NULL);
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g_object_unref(pixbuf);
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free(data);
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}
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}
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}
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struct screenshooter_interface screenshooter_implementation = {
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struct screenshooter_interface screenshooter_implementation = {
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+1
-1
@@ -35,7 +35,7 @@ AC_CHECK_FUNC([dlopen], [],
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AC_SUBST(DLOPEN_LIBS)
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AC_SUBST(DLOPEN_LIBS)
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PKG_CHECK_MODULES(COMPOSITOR,
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PKG_CHECK_MODULES(COMPOSITOR,
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[wayland-server egl >= 7.10 glesv2 gdk-pixbuf-2.0 pixman-1])
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[wayland-server egl >= 7.10 glesv2 pixman-1 libpng12])
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AC_CHECK_PROG(RSVG_CONVERT, rsvg-convert, rsvg-convert)
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AC_CHECK_PROG(RSVG_CONVERT, rsvg-convert, rsvg-convert)
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AM_CONDITIONAL(HAVE_RSVG_CONVERT, test -n "$RSVG_CONVERT")
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AM_CONDITIONAL(HAVE_RSVG_CONVERT, test -n "$RSVG_CONVERT")
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@@ -1,7 +1,10 @@
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<protocol name="screenshooter">
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<protocol name="screenshooter">
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<interface name="screenshooter" version="1">
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<interface name="screenshooter" version="1">
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<request name="shoot"/>
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<request name="shoot">
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<arg name="output" type="object" interface="wl_output"/>
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<arg name="buffer" type="object" interface="wl_buffer"/>
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</request>
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</interface>
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</interface>
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</protocol>
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</protocol>
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