compositor-wayland: Fix a use after free

When a window is being closed, the frame_done callback often runs after
the output is already destroyed, i.e:

  wayland_output_start_repaint_loop
  input_handle_button
    wayland_output_destroy
  frame_done

To fix this, destroy the callback before destroying the output.

(Also, fix the type of output in frame_done: it's passed in
a wayland_output, not a weston_output.)

Signed-off-by: Dima Ryazanov <dima@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
dev
Dima Ryazanov 8 years ago committed by Daniel Stone
parent e3a582f9ff
commit 89c2f637b9
  1. 23
      libweston/compositor-wayland.c

@ -128,6 +128,8 @@ struct wayland_output {
struct weston_mode mode;
uint32_t scale;
struct wl_callback *frame_cb;
};
struct wayland_parent_output {
@ -342,10 +344,12 @@ wayland_output_get_shm_buffer(struct wayland_output *output)
static void
frame_done(void *data, struct wl_callback *callback, uint32_t time)
{
struct weston_output *output = data;
struct wayland_output *output = data;
struct timespec ts;
assert(callback == output->frame_cb);
wl_callback_destroy(callback);
output->frame_cb = NULL;
/* XXX: use the presentation extension for proper timings */
@ -356,8 +360,8 @@ frame_done(void *data, struct wl_callback *callback, uint32_t time)
* we can, and pretend finish_frame time is when we process this
* event.
*/
weston_compositor_read_presentation_clock(output->compositor, &ts);
weston_output_finish_frame(output, &ts, 0);
weston_compositor_read_presentation_clock(output->base.compositor, &ts);
weston_output_finish_frame(&output->base, &ts, 0);
}
static const struct wl_callback_listener frame_listener = {
@ -458,7 +462,6 @@ wayland_output_start_repaint_loop(struct weston_output *output_base)
struct wayland_output *output = to_wayland_output(output_base);
struct wayland_backend *wb =
to_wayland_backend(output->base.compositor);
struct wl_callback *callback;
/* If this is the initial frame, we need to attach a buffer so that
* the compositor can map the surface and include it in its render
@ -471,8 +474,8 @@ wayland_output_start_repaint_loop(struct weston_output *output_base)
draw_initial_frame(output);
}
callback = wl_surface_frame(output->parent.surface);
wl_callback_add_listener(callback, &frame_listener, output);
output->frame_cb = wl_surface_frame(output->parent.surface);
wl_callback_add_listener(output->frame_cb, &frame_listener, output);
wl_surface_commit(output->parent.surface);
wl_display_flush(wb->parent.wl_display);
}
@ -483,10 +486,9 @@ wayland_output_repaint_gl(struct weston_output *output_base,
{
struct wayland_output *output = to_wayland_output(output_base);
struct weston_compositor *ec = output->base.compositor;
struct wl_callback *callback;
callback = wl_surface_frame(output->parent.surface);
wl_callback_add_listener(callback, &frame_listener, output);
output->frame_cb = wl_surface_frame(output->parent.surface);
wl_callback_add_listener(output->frame_cb, &frame_listener, output);
wayland_output_update_gl_border(output);
@ -693,6 +695,9 @@ wayland_output_destroy(struct weston_output *base)
weston_output_destroy(&output->base);
if (output->frame_cb)
wl_callback_destroy(output->frame_cb);
free(output);
}

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