ivi-shell: remove struct link_screen

link_screen's sole purpose is to link a layer to multiple screens, if
the layer should be shown in multiple screens.  This can be only
achieved, if surfaces of the layer have multiple weston_views dedicated
to the different screens.

Current implementation assumes in many places that a ivi_surface has
only one weston_view.  Therefore, a layer can be only shown on one
screen.

Although this (a layer on multiple screens) is a nice to have feature
for ivi-shell, it is not very crucial.  In any case, it is not an easy
task to implement this feature, because it has lot of corner cases.

I removed with this patch the link_screen data structure, because it
does not have any purpose in current implementation.

Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Tested-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
[Pekka: Line-wrapped commit message.]
dev
Ucan, Emre (ADITG/SW1) 9 years ago committed by Pekka Paalanen
parent dcba1a10d3
commit 8a223673ad
  1. 2
      ivi-shell/ivi-layout-private.h
  2. 67
      ivi-shell/ivi-layout.c

@ -65,11 +65,11 @@ struct ivi_layout_surface {
struct ivi_layout_layer {
struct wl_list link;
struct wl_signal property_changed;
struct wl_list screen_list;
struct wl_list link_to_surface;
uint32_t id_layer;
struct ivi_layout *layout;
struct ivi_layout_screen *on_screen;
struct ivi_layout_layer_properties prop;
uint32_t event_mask;

@ -75,12 +75,6 @@ struct link_layer {
struct wl_list link_to_layer;
};
struct link_screen {
struct ivi_layout_screen *iviscrn;
struct wl_list link;
struct wl_list link_to_screen;
};
struct listener_layout_notification {
void *userdata;
struct wl_listener listener;
@ -90,7 +84,6 @@ struct ivi_layout;
struct ivi_layout_screen {
struct wl_list link;
struct wl_list link_to_layer;
uint32_t id_screen;
struct ivi_layout *layout;
@ -164,16 +157,6 @@ remove_link_to_surface(struct ivi_layout_layer *ivilayer)
wl_list_init(&ivilayer->link_to_surface);
}
/**
* Internal API to add a link to ivi_layer from ivi_screen.
*/
static void
add_link_to_layer(struct ivi_layout_screen *iviscrn,
struct link_screen *link_screen)
{
wl_list_insert(&iviscrn->link_to_layer, &link_screen->link_to_screen);
}
/**
* Internal API to add/remove a ivi_surface from ivi_layer.
*/
@ -208,40 +191,6 @@ remove_ordersurface_from_layer(struct ivi_layout_surface *ivisurf)
wl_list_init(&ivisurf->layer_list);
}
/**
* Internal API to add/remove a ivi_layer to/from ivi_screen.
*/
static void
add_orderlayer_to_screen(struct ivi_layout_layer *ivilayer,
struct ivi_layout_screen *iviscrn)
{
struct link_screen *link_scrn = NULL;
link_scrn = malloc(sizeof *link_scrn);
if (link_scrn == NULL) {
weston_log("fails to allocate memory\n");
return;
}
link_scrn->iviscrn = iviscrn;
wl_list_insert(&ivilayer->screen_list, &link_scrn->link);
add_link_to_layer(iviscrn, link_scrn);
}
static void
remove_orderlayer_from_screen(struct ivi_layout_layer *ivilayer)
{
struct link_screen *link_scrn = NULL;
struct link_screen *next = NULL;
wl_list_for_each_safe(link_scrn, next, &ivilayer->screen_list, link) {
wl_list_remove(&link_scrn->link);
wl_list_remove(&link_scrn->link_to_screen);
free(link_scrn);
}
wl_list_init(&ivilayer->screen_list);
}
/**
* Internal API to add/remove a ivi_layer to/from ivi_screen.
*/
@ -422,8 +371,6 @@ create_screen(struct weston_compositor *ec)
wl_list_init(&iviscrn->order.layer_list);
wl_list_init(&iviscrn->order.link);
wl_list_init(&iviscrn->link_to_layer);
wl_list_insert(&layout->screen_list, &iviscrn->link);
}
}
@ -964,7 +911,7 @@ commit_screen_list(struct ivi_layout *layout)
if (iviscrn->order.dirty) {
wl_list_for_each_safe(ivilayer, next,
&iviscrn->order.layer_list, order.link) {
remove_orderlayer_from_screen(ivilayer);
ivilayer->on_screen = NULL;
wl_list_remove(&ivilayer->order.link);
wl_list_init(&ivilayer->order.link);
ivilayer->event_mask |= IVI_NOTIFICATION_REMOVE;
@ -976,7 +923,7 @@ commit_screen_list(struct ivi_layout *layout)
pending.link) {
wl_list_insert(&iviscrn->order.layer_list,
&ivilayer->order.link);
add_orderlayer_to_screen(ivilayer, iviscrn);
ivilayer->on_screen = iviscrn;
ivilayer->event_mask |= IVI_NOTIFICATION_ADD;
}
@ -1596,7 +1543,6 @@ ivi_layout_get_screens_under_layer(struct ivi_layout_layer *ivilayer,
int32_t *pLength,
struct ivi_layout_screen ***ppArray)
{
struct link_screen *link_scrn = NULL;
int32_t length = 0;
int32_t n = 0;
@ -1605,7 +1551,8 @@ ivi_layout_get_screens_under_layer(struct ivi_layout_layer *ivilayer,
return IVI_FAILED;
}
length = wl_list_length(&ivilayer->screen_list);
if (ivilayer->on_screen != NULL)
length = 1;
if (length != 0) {
/* the Array must be free by module which called this function */
@ -1615,9 +1562,7 @@ ivi_layout_get_screens_under_layer(struct ivi_layout_layer *ivilayer,
return IVI_FAILED;
}
wl_list_for_each(link_scrn, &ivilayer->screen_list, link) {
(*ppArray)[n++] = link_scrn->iviscrn;
}
(*ppArray)[n++] = ivilayer->on_screen;
}
*pLength = length;
@ -1816,7 +1761,6 @@ ivi_layout_layer_create_with_dimension(uint32_t id_layer,
ivilayer->ref_count = 1;
wl_signal_init(&ivilayer->property_changed);
wl_list_init(&ivilayer->screen_list);
wl_list_init(&ivilayer->link_to_surface);
ivilayer->layout = layout;
ivilayer->id_layer = id_layer;
@ -1884,7 +1828,6 @@ ivi_layout_layer_destroy(struct ivi_layout_layer *ivilayer)
wl_list_remove(&ivilayer->order.link);
wl_list_remove(&ivilayer->link);
remove_orderlayer_from_screen(ivilayer);
remove_link_to_surface(ivilayer);
ivi_layout_layer_remove_notification(ivilayer);

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