tests: add frame callback waiting helpers

To avoid duplicating the code for setting and waiting for a frame
callback, add helpers for it.

Convert move_client() to use the new helpers.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
dev
Pekka Paalanen 12 years ago committed by Kristian Høgsberg
parent 19dadf2617
commit 8aaef7d48c
  1. 33
      tests/weston-test-client-helper.c
  2. 6
      tests/weston-test-client-helper.h

@ -41,8 +41,7 @@ surface_contains(struct surface *surface, int x, int y)
}
static void
move_client_frame_handler(void *data,
struct wl_callback *callback, uint32_t time)
frame_callback_handler(void *data, struct wl_callback *callback, uint32_t time)
{
int *done = data;
@ -52,14 +51,33 @@ move_client_frame_handler(void *data,
}
static const struct wl_callback_listener frame_listener = {
move_client_frame_handler
frame_callback_handler
};
struct wl_callback *
frame_callback_set(struct wl_surface *surface, int *done)
{
struct wl_callback *callback;
*done = 0;
callback = wl_surface_frame(surface);
wl_callback_add_listener(callback, &frame_listener, done);
return callback;
}
void
frame_callback_wait(struct client *client, int *done)
{
while (!*done) {
assert(wl_display_dispatch(client->wl_display) >= 0);
}
}
void
move_client(struct client *client, int x, int y)
{
struct surface *surface = client->surface;
struct wl_callback *callback;
int done;
client->surface->x = x;
@ -69,14 +87,11 @@ move_client(struct client *client, int x, int y)
wl_surface_damage(surface->wl_surface, 0, 0, surface->width,
surface->height);
callback = wl_surface_frame(surface->wl_surface);
done = 0;
wl_callback_add_listener(callback, &frame_listener, &done);
frame_callback_set(surface->wl_surface, &done);
wl_surface_commit(surface->wl_surface);
while (!done)
wl_display_dispatch(client->wl_display);
frame_callback_wait(client, &done);
}
static void

@ -111,4 +111,10 @@ move_client(struct client *client, int x, int y);
assert(wl_display_roundtrip((c)->wl_display) >= 0); \
} while (0)
struct wl_callback *
frame_callback_set(struct wl_surface *surface, int *done);
void
frame_callback_wait(struct client *client, int *done);
#endif

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