From 8b37687d3a63205d613f5c37fa40ead32f923f2a Mon Sep 17 00:00:00 2001 From: Chris Michael Date: Thu, 2 Jan 2014 11:39:40 +0000 Subject: [PATCH] Properly free drm plane during creation of sprites If we fail to allocate space for a new drm_sprite, then we should properly call drmModeFreePlane (not free) to release the drm plane. Signed-off-by: Chris Michael --- src/compositor-drm.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/compositor-drm.c b/src/compositor-drm.c index d637e75f..75644e12 100644 --- a/src/compositor-drm.c +++ b/src/compositor-drm.c @@ -2107,7 +2107,7 @@ create_sprites(struct drm_compositor *ec) if (!sprite) { weston_log("%s: out of memory\n", __func__); - free(plane); + drmModeFreePlane(plane); continue; }