editor: Fix cursor positioning with pointer and touch
The calculation off the vertical offset between the widget coordinates and where the text was rendered was wrong. It was using the constant for horizontal offset for that too. Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=78411
This commit is contained in:
committed by
Kristian Høgsberg
parent
f9a2626cb1
commit
8e37d96bf7
+23
-10
@@ -1011,7 +1011,17 @@ text_entry_draw_cursor(struct text_entry *entry, cairo_t *cr)
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cairo_stroke(cr);
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}
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static const int text_offset_left = 10;
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static int
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text_offset_left(struct rectangle *allocation)
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{
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return 10;
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}
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static int
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text_offset_top(struct rectangle *allocation)
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{
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return allocation->height / 2;
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}
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static void
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text_entry_redraw_handler(struct widget *widget, void *data)
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@@ -1048,7 +1058,9 @@ text_entry_redraw_handler(struct widget *widget, void *data)
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cairo_set_source_rgba(cr, 0, 0, 0, 1);
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cairo_translate(cr, text_offset_left, allocation.height / 2);
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cairo_translate(cr,
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text_offset_left(&allocation),
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text_offset_top(&allocation));
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if (!entry->layout)
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entry->layout = pango_cairo_create_layout(cr);
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@@ -1075,6 +1087,7 @@ text_entry_motion_handler(struct widget *widget,
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{
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struct text_entry *entry = data;
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struct rectangle allocation;
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int tx, ty;
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if (!entry->button_pressed) {
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return CURSOR_IBEAM;
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@@ -1082,10 +1095,10 @@ text_entry_motion_handler(struct widget *widget,
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widget_get_allocation(entry->widget, &allocation);
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text_entry_set_cursor_position(entry,
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x - allocation.x - text_offset_left,
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y - allocation.y - text_offset_left,
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false);
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tx = x - allocation.x - text_offset_left(&allocation);
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ty = y - allocation.y - text_offset_top(&allocation);
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text_entry_set_cursor_position(entry, tx, ty, false);
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return CURSOR_IBEAM;
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}
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@@ -1105,8 +1118,8 @@ text_entry_button_handler(struct widget *widget,
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widget_get_allocation(entry->widget, &allocation);
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input_get_position(input, &x, &y);
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x -= allocation.x + text_offset_left;
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y -= allocation.y + text_offset_left;
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x -= allocation.x + text_offset_left(&allocation);
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y -= allocation.y + text_offset_top(&allocation);
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editor = window_get_user_data(entry->window);
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@@ -1149,8 +1162,8 @@ text_entry_touch_handler(struct widget *widget, struct input *input,
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widget_get_allocation(entry->widget, &allocation);
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x = tx - (allocation.x + text_offset_left);
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y = ty - (allocation.y + text_offset_left);
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x = tx - (allocation.x + text_offset_left(&allocation));
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y = ty - (allocation.y + text_offset_top(&allocation));
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editor = window_get_user_data(entry->window);
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text_entry_activate(entry, seat);
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