From 8f1ca8204a4ca7fba132b9656717f1a30bff6798 Mon Sep 17 00:00:00 2001 From: Erik Kurzinger Date: Fri, 12 Aug 2022 08:22:26 -0700 Subject: [PATCH] clients/simple-egl: call eglSwapInterval after eglMakeCurrent If weston-simple-egl is run with the "-b" flag, it will attempt to set the swap interval to 0 during create_surface. However, at that point, it will not have made its EGLContext current yet, causing the eglSwapInterval call to have no effect. To fix this, wait until the EGLContext has been made current in init_gl before updating the swap interval. Signed-off-by: Erik Kurzinger --- clients/simple-egl.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/clients/simple-egl.c b/clients/simple-egl.c index c530d8d5..c6fcc313 100644 --- a/clients/simple-egl.c +++ b/clients/simple-egl.c @@ -303,6 +303,9 @@ init_gl(struct window *window) window->egl_surface, window->display->egl.ctx); assert(ret == EGL_TRUE); + if (!window->frame_sync) + eglSwapInterval(window->display->egl.dpy, 0); + frag = create_shader(window, frag_shader_text, GL_FRAGMENT_SHADER); vert = create_shader(window, vert_shader_text, GL_VERTEX_SHADER); @@ -491,9 +494,6 @@ create_surface(struct window *window) window->wait_for_configure = true; wl_surface_commit(window->surface); - - if (!window->frame_sync) - eglSwapInterval(display->egl.dpy, 0); } static void