compositor-drm: Fix compilation error caused by typo.

This commit is contained in:
Ander Conselvan de Oliveira
2011-08-17 14:50:17 +03:00
committed by Kristian Høgsberg
parent c483917512
commit 90bc9e6532
+1 -1
View File
@@ -709,7 +709,7 @@ drm_compositor_create_cursor_image(struct wlsc_compositor *ec,
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
c->base.image_target_texture_2d(GL_TEXTURE_2D, image);
glTexSubImage(GL_TEXTURE_2D, 0, 0, 0, 64, 64,
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 64, 64,
GL_BGRA_EXT, GL_UNSIGNED_BYTE, pixels);
glDeleteTextures(1, &tex);