shell: Set state_changed when we make a surface transient
If we don't mark the state as changed, we don't copy over next_state to state and we fail to treat the surface as a transient. In particular, we give it a random intial position instead of mapping it at the given parent relative position. https://bugs.freedesktop.org/show_bug.cgi?id=72532
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@@ -2158,6 +2158,7 @@ set_transient(struct shell_surface *shsurf,
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shsurf->transient.flags = flags;
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shsurf->transient.flags = flags;
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shsurf->next_state.relative = true;
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shsurf->next_state.relative = true;
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shsurf->state_changed = true;
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shsurf->type = SHELL_SURFACE_TOPLEVEL;
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shsurf->type = SHELL_SURFACE_TOPLEVEL;
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/* The layer_link is updated in set_surface_type(),
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/* The layer_link is updated in set_surface_type(),
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