animation: don't NULL deref if _run() returns NULL

Signed-off-by: U. Artie Eoff <ullysses.a.eoff@intel.com>
dev
U. Artie Eoff 11 years ago committed by Kristian Høgsberg
parent 6d71c3c05a
commit a62e0e0e02
  1. 12
      src/animation.c

@ -262,6 +262,9 @@ weston_zoom_run(struct weston_view *view, float start, float stop,
zoom_frame, reset_alpha,
done, data, NULL);
if (zoom == NULL)
return NULL;
weston_spring_init(&zoom->spring, 300.0, start, stop);
zoom->spring.friction = 1400;
zoom->spring.previous = start - (stop - start) * 0.03;
@ -291,6 +294,9 @@ weston_fade_run(struct weston_view *view,
fade_frame, reset_alpha,
done, data, NULL);
if (fade == NULL)
return NULL;
weston_spring_init(&fade->spring, k, start, end);
fade->spring.friction = 1400;
@ -337,6 +343,8 @@ weston_stable_fade_run(struct weston_view *front_view, float start,
stable_fade_frame, NULL,
done, data, back_view);
if (fade == NULL)
return NULL;
weston_spring_init(&fade->spring, 400, start, end);
fade->spring.friction = 1150;
@ -434,6 +442,10 @@ weston_move_scale_run(struct weston_view *view, int dx, int dy,
animation = weston_view_animation_run(view, start, end, move_frame,
NULL, move_done, data, move);
if (animation == NULL)
return NULL;
animation->spring.k = 400;
animation->spring.friction = 1150;

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