ivi-shell: hmi-controller supports multi screens at tiling mode.

It shows 8 ivi applications in a screen at tiling. It moves additional
application more than 8xN to next screen N+1.

Signed-off-by: Nobuhiko Tanibata <NOBUHIKO_TANIBATA@xddp.denso.co.jp>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
dev
Nobuhiko Tanibata 9 years ago committed by Pekka Paalanen
parent d789c66a0f
commit a8aa91c0d1
  1. 38
      ivi-shell/hmi-controller.c

@ -224,10 +224,11 @@ mode_divided_into_tiling(struct hmi_controller *hmi_ctrl,
struct ivi_layout_surface **surfaces;
struct ivi_layout_surface **new_order;
const uint32_t duration = hmi_ctrl->hmi_setting->transition_duration;
struct ivi_layout_layer *ivilayer = NULL;
int32_t i = 0;
int32_t surf_num = 0;
uint32_t num = 1;
int32_t idx = 0;
surfaces = MEM_ALLOC(sizeof(*surfaces) * surface_length);
new_order = MEM_ALLOC(sizeof(*surfaces) * surface_length);
@ -242,16 +243,23 @@ mode_divided_into_tiling(struct hmi_controller *hmi_ctrl,
surfaces[surf_num++] = ivisurf;
}
for (i = 0; i < surf_num; i++) {
ivisurf = surfaces[i];
new_order[i] = ivisurf;
wl_list_for_each_reverse(layer, layer_list, link) {
if (idx >= surf_num)
break;
ivilayer = layer->ivilayer;
if (num <= 8) {
if (num < 5) {
surface_x = (int32_t)((num - 1) * (surface_width));
for (i = 0; i < 8; i++, idx++) {
if (idx >= surf_num)
break;
ivisurf = surfaces[idx];
new_order[i] = ivisurf;
if (i < 4) {
surface_x = (int32_t)(i * (surface_width));
surface_y = 0;
} else {
surface_x = (int32_t)((num - 5) * (surface_width));
surface_x = (int32_t)((i - 4) * (surface_width));
surface_y = (int32_t)surface_height;
}
@ -264,17 +272,15 @@ mode_divided_into_tiling(struct hmi_controller *hmi_ctrl,
(int32_t)surface_width,
(int32_t)surface_height);
num++;
continue;
}
ivi_layout_interface->surface_set_visibility(ivisurf, false);
}
ivi_layout_interface->layer_set_render_order(ivilayer, new_order, i);
if (surf_num > 0) {
ivi_layout_interface->layer_set_transition(layer->ivilayer,
IVI_LAYOUT_TRANSITION_LAYER_VIEW_ORDER,
duration);
ivi_layout_interface->layer_set_transition(ivilayer,
IVI_LAYOUT_TRANSITION_LAYER_VIEW_ORDER,
duration);
}
for (i = idx; i < surf_num; i++)
ivi_layout_interface->surface_set_visibility(surfaces[i], false);
free(surfaces);
free(new_order);

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