Forgot to add egl-compositor.h.
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struct egl_input_device;
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void
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egl_device_get_position(struct egl_input_device *device, int32_t *x, int32_t *y);
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void
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notify_motion(struct egl_input_device *device, int x, int y);
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void
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notify_button(struct egl_input_device *device, int32_t button, int32_t state);
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void
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notify_key(struct egl_input_device *device, uint32_t key, uint32_t state);
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struct evdev_input_device *
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evdev_input_device_create(struct egl_input_device *device,
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struct wl_display *display, const char *path);
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