xwm: Unmap frame window when client window is unmapped

We used to destroy the frame window and reparent the client window to
wm_window.  That means that we lose the destroy_notify event when the
client window is destroyed later, since we don't select for
substructure_notify on wm_window.

Instead of destroying and reparenting, just unmap the frame window.
dev
Kristian Høgsberg 11 years ago
parent 318ea37782
commit ab6d6674b6
  1. 29
      src/xwayland/window-manager.c

@ -870,24 +870,12 @@ weston_wm_handle_unmap_notify(struct weston_wm *wm, xcb_generic_event_t *event)
return;
window = hash_table_lookup(wm->window_hash, unmap_notify->window);
if (window->repaint_source)
wl_event_source_remove(window->repaint_source);
if (window->cairo_surface)
cairo_surface_destroy(window->cairo_surface);
if (window->frame_id) {
xcb_reparent_window(wm->conn, window->id, wm->wm_window, 0, 0);
xcb_destroy_window(wm->conn, window->frame_id);
weston_wm_window_set_wm_state(window, ICCCM_WITHDRAWN_STATE);
hash_table_remove(wm->window_hash, window->frame_id);
window->frame_id = XCB_WINDOW_NONE;
}
if (wm->focus_window == window)
wm->focus_window = NULL;
if (window->surface)
wl_list_remove(&window->surface_destroy_listener.link);
window->surface = NULL;
xcb_unmap_window(wm->conn, window->frame_id);
}
static void
@ -1055,6 +1043,21 @@ weston_wm_window_create(struct weston_wm *wm,
static void
weston_wm_window_destroy(struct weston_wm_window *window)
{
struct weston_wm *wm = window->wm;
if (window->repaint_source)
wl_event_source_remove(window->repaint_source);
if (window->cairo_surface)
cairo_surface_destroy(window->cairo_surface);
if (window->frame_id) {
xcb_reparent_window(wm->conn, window->id, wm->wm_window, 0, 0);
xcb_destroy_window(wm->conn, window->frame_id);
weston_wm_window_set_wm_state(window, ICCCM_WITHDRAWN_STATE);
hash_table_remove(wm->window_hash, window->frame_id);
window->frame_id = XCB_WINDOW_NONE;
}
hash_table_remove(window->wm->window_hash, window->id);
free(window);
}

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