From acdae2e641354a204d511106e9411c0679abf19f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Kristian=20H=C3=B8gsberg?= Date: Thu, 5 Dec 2013 15:14:45 -0800 Subject: [PATCH] stacking: Set a keyboard focus handler so we can repaint the frame Yes, perhaps this should be more automatic... --- clients/stacking.c | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/clients/stacking.c b/clients/stacking.c index 45eb81e9..544094c6 100644 --- a/clients/stacking.c +++ b/clients/stacking.c @@ -49,6 +49,9 @@ key_handler(struct window *window, uint32_t key, uint32_t sym, enum wl_keyboard_key_state state, void *data); static void +keyboard_focus_handler(struct window *window, + struct input *device, void *data); +static void fullscreen_handler(struct window *window, void *data); static void redraw_handler(struct widget *widget, void *data); @@ -71,6 +74,7 @@ new_window(struct stacking *stacking, struct window *parent_window) window_set_title(new_window, "Stacking Test"); window_set_key_handler(new_window, key_handler); + window_set_keyboard_focus_handler(new_window, keyboard_focus_handler); window_set_fullscreen_handler(new_window, fullscreen_handler); widget_set_button_handler(new_widget, button_handler); widget_set_redraw_handler(new_widget, redraw_handler); @@ -166,6 +170,13 @@ key_handler(struct window *window, } } +static void +keyboard_focus_handler(struct window *window, + struct input *device, void *data) +{ + window_schedule_redraw(window); +} + static void fullscreen_handler(struct window *window, void *data) {