compositor: Remove resource from list when we destroy seat devices

Kristian Høgsberg 13 years ago
parent 97460500a8
commit b93b6cfa47
  1. 3
      src/compositor.c

@ -2056,6 +2056,7 @@ seat_get_pointer(struct wl_client *client, struct wl_resource *resource,
cr = wl_client_add_object(client, &wl_pointer_interface,
&pointer_interface, id, seat);
wl_list_insert(&seat->seat.pointer->resource_list, &cr->link);
cr->destroy = unbind_resource;
}
static void
@ -2071,6 +2072,7 @@ seat_get_keyboard(struct wl_client *client, struct wl_resource *resource,
cr = wl_client_add_object(client, &wl_keyboard_interface, NULL, id,
seat);
wl_list_insert(&seat->seat.keyboard->resource_list, &cr->link);
cr->destroy = unbind_resource;
}
static void
@ -2085,6 +2087,7 @@ seat_get_touch(struct wl_client *client, struct wl_resource *resource,
cr = wl_client_add_object(client, &wl_touch_interface, NULL, id, seat);
wl_list_insert(&seat->seat.touch->resource_list, &cr->link);
cr->destroy = unbind_resource;
}
static const struct wl_seat_interface seat_interface = {

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