Re-init link when removing animation.

dev
Kristian Høgsberg 16 years ago
parent 1febe01084
commit bb8cd938b5
  1. 7
      wayland-system-compositor.c

@ -673,6 +673,7 @@ surface_destroy(struct wl_client *client,
struct wlsc_compositor *ec = es->compositor; struct wlsc_compositor *ec = es->compositor;
wl_list_remove(&es->link); wl_list_remove(&es->link);
wl_list_remove(&es->animate.link);
wlsc_surface_destroy(es, ec); wlsc_surface_destroy(es, ec);
schedule_repaint(ec); schedule_repaint(ec);
@ -804,10 +805,12 @@ animate_surface(struct wlsc_animate *animate,
tmp = s->current; tmp = s->current;
wlsc_vector_subtract(&tmp, &s->target); wlsc_vector_subtract(&tmp, &s->target);
if (tmp.x * tmp.x + tmp.y * tmp.y + tmp.z * tmp.z > 0.001) if (tmp.x * tmp.x + tmp.y * tmp.y + tmp.z * tmp.z > 0.001) {
schedule_repaint(compositor); schedule_repaint(compositor);
else } else {
wl_list_remove(&s->animate.link); wl_list_remove(&s->animate.link);
wl_list_init(&s->animate.link);
}
} }
static void static void

Loading…
Cancel
Save