|
|
|
@ -77,6 +77,7 @@ struct gl_surface_state { |
|
|
|
|
enum buffer_type buffer_type; |
|
|
|
|
int pitch; /* in pixels */ |
|
|
|
|
int height; /* in pixels */ |
|
|
|
|
int y_inverted; |
|
|
|
|
}; |
|
|
|
|
|
|
|
|
|
struct gl_renderer { |
|
|
|
@ -599,7 +600,11 @@ texture_region(struct weston_surface *es, pixman_region32_t *region, |
|
|
|
|
weston_surface_to_buffer_float(es, sx, sy, |
|
|
|
|
&bx, &by); |
|
|
|
|
*(v++) = bx * inv_width; |
|
|
|
|
*(v++) = by * inv_height; |
|
|
|
|
if (gs->y_inverted) { |
|
|
|
|
*(v++) = by * inv_height; |
|
|
|
|
} else { |
|
|
|
|
*(v++) = (gs->height - by) * inv_height; |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
vtxcnt[nvtx++] = n; |
|
|
|
@ -1260,6 +1265,7 @@ gl_renderer_attach_shm(struct weston_surface *es, struct weston_buffer *buffer, |
|
|
|
|
gs->target = GL_TEXTURE_2D; |
|
|
|
|
gs->buffer_type = BUFFER_TYPE_SHM; |
|
|
|
|
gs->needs_full_upload = 1; |
|
|
|
|
gs->y_inverted = 1; |
|
|
|
|
|
|
|
|
|
ensure_textures(gs, 1); |
|
|
|
|
glBindTexture(GL_TEXTURE_2D, gs->textures[0]); |
|
|
|
@ -1284,6 +1290,8 @@ gl_renderer_attach_egl(struct weston_surface *es, struct weston_buffer *buffer, |
|
|
|
|
EGL_WIDTH, &buffer->width); |
|
|
|
|
gr->query_buffer(gr->egl_display, buffer->legacy_buffer, |
|
|
|
|
EGL_HEIGHT, &buffer->height); |
|
|
|
|
gr->query_buffer(gr->egl_display, buffer->legacy_buffer, |
|
|
|
|
EGL_WAYLAND_Y_INVERTED_WL, &buffer->y_inverted); |
|
|
|
|
|
|
|
|
|
for (i = 0; i < gs->num_images; i++) |
|
|
|
|
gr->destroy_image(gr->egl_display, gs->images[i]); |
|
|
|
@ -1340,6 +1348,7 @@ gl_renderer_attach_egl(struct weston_surface *es, struct weston_buffer *buffer, |
|
|
|
|
gs->pitch = buffer->width; |
|
|
|
|
gs->height = buffer->height; |
|
|
|
|
gs->buffer_type = BUFFER_TYPE_EGL; |
|
|
|
|
gs->y_inverted = buffer->y_inverted; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
static void |
|
|
|
@ -1363,6 +1372,7 @@ gl_renderer_attach(struct weston_surface *es, struct weston_buffer *buffer) |
|
|
|
|
glDeleteTextures(gs->num_textures, gs->textures); |
|
|
|
|
gs->num_textures = 0; |
|
|
|
|
gs->buffer_type = BUFFER_TYPE_NULL; |
|
|
|
|
gs->y_inverted = 1; |
|
|
|
|
return; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
@ -1377,6 +1387,7 @@ gl_renderer_attach(struct weston_surface *es, struct weston_buffer *buffer) |
|
|
|
|
weston_log("unhandled buffer type!\n"); |
|
|
|
|
weston_buffer_reference(&gs->buffer_ref, NULL); |
|
|
|
|
gs->buffer_type = BUFFER_TYPE_NULL; |
|
|
|
|
gs->y_inverted = 1; |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
@ -1409,6 +1420,7 @@ gl_renderer_create_surface(struct weston_surface *surface) |
|
|
|
|
* by zero there. |
|
|
|
|
*/ |
|
|
|
|
gs->pitch = 1; |
|
|
|
|
gs->y_inverted = 1; |
|
|
|
|
|
|
|
|
|
pixman_region32_init(&gs->texture_damage); |
|
|
|
|
surface->renderer_state = gs; |
|
|
|
|