gl-renderer: Rename gl_renderer::output_create to output_window_create

No functional change. This patch renames gl_renderer_output_create() to
gl_renderer_output_window_create(), which is something more descriptive
of what the function does.

Signed-off-by: Miguel A Vico Moya <mvicomoya@nvidia.com>
Reviewed-by: Andy Ritger <aritger@nvidia.com>
Reviewed-by: James Jones <jajones@nvidia.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
dev
Miguel A. Vico 8 years ago committed by Pekka Paalanen
parent dddc670c04
commit c095cde364
  1. 12
      libweston/compositor-drm.c
  2. 12
      libweston/compositor-wayland.c
  3. 13
      libweston/compositor-x11.c
  4. 14
      libweston/gl-renderer.c
  5. 12
      libweston/gl-renderer.h

@ -1836,12 +1836,12 @@ drm_output_init_egl(struct drm_output *output, struct drm_backend *b)
if (format[1])
n_formats = 2;
if (gl_renderer->output_create(&output->base,
(EGLNativeWindowType)output->gbm_surface,
output->gbm_surface,
gl_renderer->opaque_attribs,
format,
n_formats) < 0) {
if (gl_renderer->output_window_create(&output->base,
(EGLNativeWindowType)output->gbm_surface,
output->gbm_surface,
gl_renderer->opaque_attribs,
format,
n_formats) < 0) {
weston_log("failed to create gl renderer output state\n");
gbm_surface_destroy(output->gbm_surface);
return -1;

@ -700,12 +700,12 @@ wayland_output_init_gl_renderer(struct wayland_output *output)
return -1;
}
if (gl_renderer->output_create(&output->base,
output->gl.egl_window,
output->gl.egl_window,
gl_renderer->alpha_attribs,
NULL,
0) < 0)
if (gl_renderer->output_window_create(&output->base,
output->gl.egl_window,
output->gl.egl_window,
gl_renderer->alpha_attribs,
NULL,
0) < 0)
goto cleanup_window;
return 0;

@ -923,12 +923,13 @@ x11_output_enable(struct weston_output *base)
* but eglCreateWindowSurface takes a Window. */
Window xid = (Window) output->window;
ret = gl_renderer->output_create(&output->base,
(EGLNativeWindowType) output->window,
&xid,
gl_renderer->opaque_attribs,
NULL,
0);
ret = gl_renderer->output_window_create(
&output->base,
(EGLNativeWindowType) output->window,
&xid,
gl_renderer->opaque_attribs,
NULL,
0);
if (ret < 0)
goto err;
}

@ -2640,12 +2640,12 @@ static int
gl_renderer_setup(struct weston_compositor *ec, EGLSurface egl_surface);
static int
gl_renderer_output_create(struct weston_output *output,
EGLNativeWindowType window_for_legacy,
void *window_for_platform,
const EGLint *attribs,
const EGLint *visual_id,
int n_ids)
gl_renderer_output_window_create(struct weston_output *output,
EGLNativeWindowType window_for_legacy,
void *window_for_platform,
const EGLint *attribs,
const EGLint *visual_id,
int n_ids)
{
struct weston_compositor *ec = output->compositor;
struct gl_renderer *gr = get_renderer(ec);
@ -3284,7 +3284,7 @@ WL_EXPORT struct gl_renderer_interface gl_renderer_interface = {
.display_create = gl_renderer_display_create,
.display = gl_renderer_display,
.output_create = gl_renderer_output_create,
.output_window_create = gl_renderer_output_window_create,
.output_destroy = gl_renderer_output_destroy,
.output_surface = gl_renderer_output_surface,
.output_set_border = gl_renderer_output_set_border,

@ -69,12 +69,12 @@ struct gl_renderer_interface {
EGLDisplay (*display)(struct weston_compositor *ec);
int (*output_create)(struct weston_output *output,
EGLNativeWindowType window_for_legacy,
void *window_for_platform,
const EGLint *attribs,
const EGLint *visual_id,
const int n_ids);
int (*output_window_create)(struct weston_output *output,
EGLNativeWindowType window_for_legacy,
void *window_for_platform,
const EGLint *attribs,
const EGLint *visual_id,
const int n_ids);
void (*output_destroy)(struct weston_output *output);

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