evdev: Use wl_fixed_t for relative motions

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
dev
Jonas Ådahl 13 years ago committed by Kristian Høgsberg
parent 1998b154a7
commit c0ca399f22
  1. 17
      src/evdev.c

@ -63,7 +63,7 @@ struct evdev_input_device {
struct mtdev *mtdev;
struct {
int dx, dy;
wl_fixed_t dx, dy;
} rel;
int type; /* event type flags */
@ -196,6 +196,7 @@ evdev_process_absolute_motion_touchpad(struct evdev_input_device *device,
{
/* FIXME: Make this configurable somehow. */
const int touchpad_speed = 700;
int dx, dy;
switch (e->code) {
case ABS_X:
@ -203,10 +204,11 @@ evdev_process_absolute_motion_touchpad(struct evdev_input_device *device,
if (device->abs.reset_x)
device->abs.reset_x = 0;
else {
device->rel.dx =
dx =
(e->value - device->abs.old_x) *
touchpad_speed /
(device->abs.max_x - device->abs.min_x);
device->rel.dx = wl_fixed_from_int(dx);
}
device->abs.old_x = e->value;
device->type |= EVDEV_RELATIVE_MOTION;
@ -216,11 +218,12 @@ evdev_process_absolute_motion_touchpad(struct evdev_input_device *device,
if (device->abs.reset_y)
device->abs.reset_y = 0;
else {
device->rel.dy =
dy =
(e->value - device->abs.old_y) *
touchpad_speed /
/* maybe use x size here to have the same scale? */
(device->abs.max_y - device->abs.min_y);
device->rel.dy = wl_fixed_from_int(dy);
}
device->abs.old_y = e->value;
device->type |= EVDEV_RELATIVE_MOTION;
@ -234,11 +237,11 @@ evdev_process_relative(struct evdev_input_device *device,
{
switch (e->code) {
case REL_X:
device->rel.dx += e->value;
device->rel.dx += wl_fixed_from_int(e->value);
device->type |= EVDEV_RELATIVE_MOTION;
break;
case REL_Y:
device->rel.dy += e->value;
device->rel.dy += wl_fixed_from_int(e->value);
device->type |= EVDEV_RELATIVE_MOTION;
break;
case REL_WHEEL:
@ -300,8 +303,8 @@ evdev_flush_motion(struct evdev_input_device *device, uint32_t time)
if (device->type & EVDEV_RELATIVE_MOTION) {
notify_motion(master, time,
master->x + wl_fixed_from_int(device->rel.dx),
master->y + wl_fixed_from_int(device->rel.dy));
master->x + device->rel.dx,
master->y + device->rel.dy);
device->type &= ~EVDEV_RELATIVE_MOTION;
device->rel.dx = 0;
device->rel.dy = 0;

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