compositor: Remove a few leftover screenshooter declarations
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@@ -186,8 +186,6 @@ enum {
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WESTON_COMPOSITOR_SLEEPING /* no rendering, no frame events */
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};
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struct screenshooter;
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struct weston_layer {
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struct wl_list surface_list;
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struct wl_list link;
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@@ -262,7 +260,6 @@ struct weston_compositor {
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void (*ping_handler)(struct weston_surface *surface, uint32_t serial);
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struct screenshooter *screenshooter;
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int launcher_sock;
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uint32_t output_id_pool;
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