@ -445,13 +445,17 @@ drm_output_repaint(struct weston_output *output_base,
pixman_region32_t * damage ,
void * repaint_data )
{
struct drm_pending_state * pending_state = repaint_data ;
struct drm_output * output = to_drm_output ( output_base ) ;
struct drm_output_state * state = NULL ;
struct drm_plane_state * scanout_state ;
struct drm_pending_state * pending_state ;
struct drm_backend * backend ;
assert ( ! output - > virtual ) ;
backend = output - > backend ;
pending_state = backend - > repaint_data ;
if ( output - > disable_pending | | output - > destroy_pending )
goto err ;
@ -610,20 +614,20 @@ static void *
drm_repaint_begin ( struct weston_compositor * compositor )
{
struct drm_backend * b = to_drm_backend ( compositor ) ;
struct drm_pending_state * ret ;
struct drm_pending_state * pending_state ;
ret = drm_pending_state_alloc ( b ) ;
b - > repaint_data = ret ;
pending_state = drm_pending_state_alloc ( b ) ;
b - > repaint_data = pending_state ;
if ( weston_log_scope_is_enabled ( b - > debug ) ) {
char * dbg = weston_compositor_print_scene_graph ( compositor ) ;
drm_debug ( b , " [repaint] Beginning repaint; pending_state %p \n " ,
ret ) ;
b - > repain t_data ) ;
drm_debug ( b , " %s " , dbg ) ;
free ( dbg ) ;
}
return ret ;
return NULL ;
}
/**
@ -639,7 +643,7 @@ static int
drm_repaint_flush ( struct weston_compositor * compositor , void * repaint_data )
{
struct drm_backend * b = to_drm_backend ( compositor ) ;
struct drm_pending_state * pending_state = repaint_data ;
struct drm_pending_state * pending_state = b - > repaint_data ;
int ret ;
ret = drm_pending_state_apply ( pending_state ) ;
@ -662,7 +666,7 @@ static void
drm_repaint_cancel ( struct weston_compositor * compositor , void * repaint_data )
{
struct drm_backend * b = to_drm_backend ( compositor ) ;
struct drm_pending_state * pending_state = repaint_data ;
struct drm_pending_state * pending_state = b - > repaint_data ;
drm_pending_state_free ( pending_state ) ;
drm_debug ( b , " [repaint] cancel pending_state %p \n " , pending_state ) ;