toytoolkit: Don't draw shadows for maximized windows.

Add THEME_FRAME_MAXIMIZED flag so the theming system can know not to draw
shadows for maximized windows. This allows maximized surfaces' content to be
sized and placed in a more expectable fashion.
This commit is contained in:
Scott Moreau
2012-09-28 02:45:06 -06:00
committed by Kristian Høgsberg
parent c37b32dac2
commit c6a7e4b277
4 changed files with 88 additions and 49 deletions
+51 -24
View File
@@ -1382,9 +1382,37 @@ frame_resize_handler(struct widget *widget,
struct theme *t = display->theme;
int x_l, x_r, y, w, h;
int decoration_width, decoration_height;
int opaque_margin;
int opaque_margin, shadow_margin;
if (widget->window->type != TYPE_FULLSCREEN) {
switch (widget->window->type) {
case TYPE_FULLSCREEN:
decoration_width = 0;
decoration_height = 0;
allocation.x = 0;
allocation.y = 0;
allocation.width = width;
allocation.height = height;
opaque_margin = 0;
wl_list_for_each(button, &frame->buttons_list, link)
button->widget->opaque = 1;
break;
case TYPE_MAXIMIZED:
decoration_width = t->width * 2;
decoration_height = t->width + t->titlebar_height;
allocation.x = t->width;
allocation.y = t->titlebar_height;
allocation.width = width - decoration_width;
allocation.height = height - decoration_height;
opaque_margin = 0;
wl_list_for_each(button, &frame->buttons_list, link)
button->widget->opaque = 0;
break;
default:
decoration_width = (t->width + t->margin) * 2;
decoration_height = t->width +
t->titlebar_height + t->margin * 2;
@@ -1398,18 +1426,7 @@ frame_resize_handler(struct widget *widget,
wl_list_for_each(button, &frame->buttons_list, link)
button->widget->opaque = 0;
} else {
decoration_width = 0;
decoration_height = 0;
allocation.x = 0;
allocation.y = 0;
allocation.width = width;
allocation.height = height;
opaque_margin = 0;
wl_list_for_each(button, &frame->buttons_list, link)
button->widget->opaque = 1;
break;
}
widget_set_allocation(child, allocation.x, allocation.y,
@@ -1424,13 +1441,15 @@ frame_resize_handler(struct widget *widget,
width = child->allocation.width + decoration_width;
height = child->allocation.height + decoration_height;
shadow_margin = widget->window->type == TYPE_MAXIMIZED ? 0 : t->margin;
if (widget->window->type != TYPE_FULLSCREEN) {
widget->window->input_region =
wl_compositor_create_region(display->compositor);
wl_region_add(widget->window->input_region,
t->margin, t->margin,
width - 2 * t->margin,
height - 2 * t->margin);
shadow_margin, shadow_margin,
width - 2 * shadow_margin,
height - 2 * shadow_margin);
}
widget_set_allocation(widget, 0, 0, width, height);
@@ -1445,9 +1464,9 @@ frame_resize_handler(struct widget *widget,
}
/* frame internal buttons */
x_r = frame->widget->allocation.width - t->width - t->margin;
x_l = t->width + t->margin;
y = t->width + t->margin;
x_r = frame->widget->allocation.width - t->width - shadow_margin;
x_l = t->width + shadow_margin;
y = t->width + shadow_margin;
wl_list_for_each(button, &frame->buttons_list, link) {
const int button_padding = 4;
w = cairo_image_surface_get_width(button->icon);
@@ -1674,6 +1693,8 @@ frame_redraw_handler(struct widget *widget, void *data)
if (window->focus_count)
flags |= THEME_FRAME_ACTIVE;
if (window->type == TYPE_MAXIMIZED)
flags |= THEME_FRAME_MAXIMIZED;
theme_render_frame(t, cr, widget->allocation.width,
widget->allocation.height, window->title, flags);
@@ -1684,11 +1705,14 @@ static int
frame_get_pointer_image_for_location(struct frame *frame, struct input *input)
{
struct theme *t = frame->widget->window->display->theme;
struct window *window = frame->widget->window;
int location;
location = theme_get_location(t, input->sx, input->sy,
frame->widget->allocation.width,
frame->widget->allocation.height);
frame->widget->allocation.height,
window->type == TYPE_MAXIMIZED ?
THEME_FRAME_MAXIMIZED : 0);
switch (location) {
case THEME_LOCATION_RESIZING_TOP:
@@ -1795,7 +1819,9 @@ frame_button_handler(struct widget *widget,
location = theme_get_location(display->theme, input->sx, input->sy,
frame->widget->allocation.width,
frame->widget->allocation.height);
frame->widget->allocation.height,
window->type == TYPE_MAXIMIZED ?
THEME_FRAME_MAXIMIZED : 0);
if (window->display->shell && button == BTN_LEFT &&
state == WL_POINTER_BUTTON_STATE_PRESSED) {
@@ -1885,11 +1911,12 @@ frame_set_child_size(struct widget *widget, int child_width, int child_height)
struct theme *t = display->theme;
int decoration_width, decoration_height;
int width, height;
int margin = widget->window->type == TYPE_MAXIMIZED ? 0 : t->margin;
if (widget->window->type != TYPE_FULLSCREEN) {
decoration_width = (t->width + t->margin) * 2;
decoration_width = (t->width + margin) * 2;
decoration_height = t->width +
t->titlebar_height + t->margin * 2;
t->titlebar_height + margin * 2;
width = child_width + decoration_width;
height = child_height + decoration_height;