compositor: Remove server side cursors

We always expect the clients to set the cursor and attaching a NULL buffer
hides the cursor.  The cursor starts out hidden.
dev
Kristian Høgsberg 13 years ago
parent 7296e7984f
commit cd9ac1da5f
  1. 51
      clients/window.c
  2. 231
      compositor/compositor.c
  3. 26
      compositor/compositor.h
  4. 30
      compositor/shell.c

@ -1163,52 +1163,44 @@ get_pointer_location(struct window *window, int32_t x, int32_t y)
return location;
}
void
input_set_pointer_image(struct input *input, uint32_t time, int pointer)
static int
input_get_pointer_image_for_location(struct input *input, int pointer)
{
struct display *display = input->display;
struct wl_buffer *buffer;
cairo_surface_t *surface;
int location;
location = get_pointer_location(input->pointer_focus,
input->sx, input->sy);
switch (location) {
case WINDOW_RESIZING_TOP:
pointer = POINTER_TOP;
break;
return POINTER_TOP;
case WINDOW_RESIZING_BOTTOM:
pointer = POINTER_BOTTOM;
break;
return POINTER_BOTTOM;
case WINDOW_RESIZING_LEFT:
pointer = POINTER_LEFT;
break;
return POINTER_LEFT;
case WINDOW_RESIZING_RIGHT:
pointer = POINTER_RIGHT;
break;
return POINTER_RIGHT;
case WINDOW_RESIZING_TOP_LEFT:
pointer = POINTER_TOP_LEFT;
break;
return POINTER_TOP_LEFT;
case WINDOW_RESIZING_TOP_RIGHT:
pointer = POINTER_TOP_RIGHT;
break;
return POINTER_TOP_RIGHT;
case WINDOW_RESIZING_BOTTOM_LEFT:
pointer = POINTER_BOTTOM_LEFT;
break;
return POINTER_BOTTOM_LEFT;
case WINDOW_RESIZING_BOTTOM_RIGHT:
pointer = POINTER_BOTTOM_RIGHT;
break;
return POINTER_BOTTOM_RIGHT;
case WINDOW_EXTERIOR:
case WINDOW_TITLEBAR:
if (input->current_pointer_image == POINTER_DEFAULT)
return;
wl_input_device_attach(input->input_device, time, NULL, 0, 0);
input->current_pointer_image = POINTER_DEFAULT;
return;
return POINTER_LEFT_PTR;
default:
break;
return pointer;
}
}
void
input_set_pointer_image(struct input *input, uint32_t time, int pointer)
{
struct display *display = input->display;
struct wl_buffer *buffer;
cairo_surface_t *surface;
if (pointer == input->current_pointer_image)
return;
@ -1264,6 +1256,7 @@ window_handle_motion(void *data, struct wl_input_device *input_device,
x, y, sx, sy,
window->user_data);
pointer = input_get_pointer_image_for_location(input, pointer);
input_set_pointer_image(input, time, pointer);
}
@ -1288,6 +1281,7 @@ window_handle_button(void *data,
case WINDOW_TITLEBAR:
if (!window->shell_surface)
break;
input_set_pointer_image(input, time, POINTER_DRAGGING);
wl_shell_surface_move(window->shell_surface,
input_device, time);
break;
@ -1399,6 +1393,7 @@ window_handle_pointer_focus(void *data,
item = window_find_item(window, x, y);
window_set_focus_item(window, item);
pointer = input_get_pointer_image_for_location(input, pointer);
input_set_pointer_image(input, time, pointer);
}
}

@ -423,128 +423,6 @@ wlsc_buffer_attach(struct wl_buffer *buffer, struct wl_surface *surface)
}
}
static void
wlsc_sprite_attach(struct wlsc_sprite *sprite, struct wl_surface *surface)
{
struct wlsc_surface *es = (struct wlsc_surface *) surface;
struct wlsc_compositor *ec = es->compositor;
es->pitch = sprite->width;
es->image = sprite->image;
if (sprite->image != EGL_NO_IMAGE_KHR) {
glBindTexture(GL_TEXTURE_2D, es->texture);
ec->image_target_texture_2d(GL_TEXTURE_2D, es->image);
} else {
if (es->saved_texture == 0)
es->saved_texture = es->texture;
es->texture = sprite->texture;
}
es->visual = sprite->visual;
if (es->buffer)
es->buffer = NULL;
}
enum sprite_usage {
SPRITE_USE_CURSOR = (1 << 0),
};
static struct wlsc_sprite *
create_sprite_from_png(struct wlsc_compositor *ec,
const char *filename, uint32_t usage)
{
uint32_t *pixels, *pad;
struct wlsc_sprite *sprite;
int32_t width, height;
uint32_t stride;
pixels = wlsc_load_image(filename, &width, &height, &stride);
if (pixels == NULL)
return NULL;
sprite = malloc(sizeof *sprite);
if (sprite == NULL) {
free(pixels);
return NULL;
}
sprite->visual = WLSC_PREMUL_ARGB_VISUAL;
sprite->width = width;
sprite->height = height;
sprite->image = EGL_NO_IMAGE_KHR;
glGenTextures(1, &sprite->texture);
glBindTexture(GL_TEXTURE_2D, sprite->texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
if (usage & SPRITE_USE_CURSOR && ec->create_cursor_image != NULL) {
sprite->image = ec->create_cursor_image(ec, &sprite->width,
&sprite->height);
ec->image_target_texture_2d(GL_TEXTURE_2D, sprite->image);
if (sprite->width > width || sprite->height > height) {
pad = calloc(sprite->width * sprite->height,
sizeof *pad);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
sprite->width, sprite->height,
GL_BGRA_EXT, GL_UNSIGNED_BYTE, pad);
free(pad);
}
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height,
GL_BGRA_EXT, GL_UNSIGNED_BYTE, pixels);
} else {
glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT, width, height, 0,
GL_BGRA_EXT, GL_UNSIGNED_BYTE, pixels);
}
free(pixels);
return sprite;
}
static const struct {
const char *filename;
int hotspot_x, hotspot_y;
} pointer_images[] = {
{ DATADIR "/wayland/bottom_left_corner.png", 6, 30 },
{ DATADIR "/wayland/bottom_right_corner.png", 28, 28 },
{ DATADIR "/wayland/bottom_side.png", 16, 20 },
{ DATADIR "/wayland/grabbing.png", 20, 17 },
{ DATADIR "/wayland/left_ptr.png", 10, 5 },
{ DATADIR "/wayland/left_side.png", 10, 20 },
{ DATADIR "/wayland/right_side.png", 30, 19 },
{ DATADIR "/wayland/top_left_corner.png", 8, 8 },
{ DATADIR "/wayland/top_right_corner.png", 26, 8 },
{ DATADIR "/wayland/top_side.png", 18, 8 },
{ DATADIR "/wayland/xterm.png", 15, 15 }
};
static void
create_pointer_images(struct wlsc_compositor *ec)
{
int i, count;
count = ARRAY_LENGTH(pointer_images);
ec->pointer_sprites = malloc(count * sizeof *ec->pointer_sprites);
for (i = 0; i < count; i++) {
ec->pointer_sprites[i] =
create_sprite_from_png(ec,
pointer_images[i].filename,
SPRITE_USE_CURSOR);
if (!ec->pointer_sprites[i]) {
fprintf(stderr, "Error loading pointer image: %s\n",
pointer_images[i].filename);
}
}
}
static int
texture_region(struct wlsc_surface *es, pixman_region32_t *region)
{
@ -801,6 +679,9 @@ wlsc_output_set_cursor(struct wlsc_output *output,
pixman_region32_t cursor_region;
int use_hardware_cursor = 1, prior_was_hardware;
if (device->sprite == NULL)
return;
pixman_region32_init_rect(&cursor_region,
device->sprite->x, device->sprite->y,
device->sprite->width,
@ -1145,54 +1026,6 @@ const static struct wl_surface_interface surface_interface = {
surface_frame
};
static void
wlsc_input_device_attach(struct wlsc_input_device *device,
int x, int y, int width, int height)
{
wlsc_surface_damage_below(device->sprite);
device->hotspot_x = x;
device->hotspot_y = y;
device->sprite->x = device->input_device.x - device->hotspot_x;
device->sprite->y = device->input_device.y - device->hotspot_y;
device->sprite->width = width;
device->sprite->height = height;
wlsc_surface_damage(device->sprite);
}
static void
wlsc_input_device_attach_buffer(struct wlsc_input_device *device,
struct wl_buffer *buffer, int x, int y)
{
wlsc_buffer_attach(buffer, &device->sprite->surface);
wlsc_input_device_attach(device, x, y, buffer->width, buffer->height);
}
static void
wlsc_input_device_attach_sprite(struct wlsc_input_device *device,
struct wlsc_sprite *sprite, int x, int y)
{
if (!sprite)
return;
wlsc_sprite_attach(sprite, &device->sprite->surface);
wlsc_input_device_attach(device, x, y, sprite->width, sprite->height);
}
WL_EXPORT void
wlsc_input_device_set_pointer_image(struct wlsc_input_device *device,
enum wlsc_pointer_type type)
{
struct wlsc_compositor *compositor = device->compositor;
wlsc_input_device_attach_sprite(device,
compositor->pointer_sprites[type],
pointer_images[type].hotspot_x,
pointer_images[type].hotspot_y);
}
static void
compositor_create_surface(struct wl_client *client,
struct wl_resource *resource, uint32_t id)
@ -1401,12 +1234,14 @@ notify_motion(struct wl_input_device *device, uint32_t time, int x, int y)
time, x, y, sx, sy);
}
wlsc_surface_damage_below(wd->sprite);
if (wd->sprite) {
wlsc_surface_damage_below(wd->sprite);
wd->sprite->x = device->x - wd->hotspot_x;
wd->sprite->y = device->y - wd->hotspot_y;
wd->sprite->x = device->x - wd->hotspot_x;
wd->sprite->y = device->y - wd->hotspot_y;
wlsc_surface_damage(wd->sprite);
wlsc_surface_damage(wd->sprite);
}
}
WL_EXPORT void
@ -1604,16 +1439,11 @@ notify_pointer_focus(struct wl_input_device *device,
time, x, y, sx, sy);
compositor->focus = 1;
wd->sprite->x = device->x - wd->hotspot_x;
wd->sprite->y = device->y - wd->hotspot_y;
} else {
wl_input_device_set_pointer_focus(device, NULL,
time, 0, 0, 0, 0);
compositor->focus = 0;
}
wlsc_surface_damage(wd->sprite);
}
WL_EXPORT void
@ -1664,25 +1494,44 @@ input_device_attach(struct wl_client *client,
struct wl_resource *buffer_resource, int32_t x, int32_t y)
{
struct wlsc_input_device *device = resource->data;
struct wlsc_compositor *compositor = device->compositor;
struct wl_buffer *buffer;
if (time < device->input_device.pointer_focus_time)
return;
#if 0
if (device->input_device.pointer_focus == NULL)
return;
if (device->input_device.pointer_focus->resource.client != client)
return;
#endif
if (buffer_resource) {
buffer = buffer_resource->data;
wlsc_input_device_attach_buffer(device, buffer, x, y);
} else {
wlsc_input_device_set_pointer_image(device,
WLSC_POINTER_LEFT_PTR);
if (device->sprite)
wlsc_surface_damage_below(device->sprite);
if (!buffer_resource) {
destroy_surface(&device->sprite->surface.resource);
device->sprite = NULL;
return;
}
if (!device->sprite) {
device->sprite =
wlsc_surface_create(compositor,
device->input_device.x,
device->input_device.y, 32, 32);
wl_list_init(&device->sprite->link);
}
buffer = buffer_resource->data;
wlsc_buffer_attach(buffer, &device->sprite->surface);
device->hotspot_x = x;
device->hotspot_y = y;
device->sprite->width = buffer->width;
device->sprite->height = buffer->height;
device->sprite->x = device->input_device.x - device->hotspot_x;
device->sprite->y = device->input_device.y - device->hotspot_y;
wlsc_surface_damage(device->sprite);
}
const static struct wl_input_device_interface input_device_interface = {
@ -1718,10 +1567,7 @@ wlsc_input_device_init(struct wlsc_input_device *device,
wl_display_add_global(ec->wl_display, &wl_input_device_interface,
device, bind_input_device);
device->sprite = wlsc_surface_create(ec,
device->input_device.x,
device->input_device.y, 32, 32);
wl_list_insert(&ec->surface_list, &device->sprite->link);
device->sprite = NULL;
device->compositor = ec;
device->hotspot_x = 16;
@ -1732,7 +1578,6 @@ wlsc_input_device_init(struct wlsc_input_device *device,
wl_list_insert(ec->input_device_list.prev, &device->link);
wlsc_input_device_set_pointer_image(device, WLSC_POINTER_LEFT_PTR);
device->selection_data_source = NULL;
}
@ -2051,8 +1896,6 @@ wlsc_compositor_init(struct wlsc_compositor *ec, struct wl_display *display)
MODIFIER_CTRL | MODIFIER_ALT,
terminate_binding, ec);
create_pointer_images(ec);
screenshooter_create(ec);
wlsc_data_device_manager_init(ec);

@ -96,20 +96,6 @@ struct wlsc_output {
void (*destroy)(struct wlsc_output *output);
};
enum wlsc_pointer_type {
WLSC_POINTER_BOTTOM_LEFT,
WLSC_POINTER_BOTTOM_RIGHT,
WLSC_POINTER_BOTTOM,
WLSC_POINTER_DRAGGING,
WLSC_POINTER_LEFT_PTR,
WLSC_POINTER_LEFT,
WLSC_POINTER_RIGHT,
WLSC_POINTER_TOP_LEFT,
WLSC_POINTER_TOP_RIGHT,
WLSC_POINTER_TOP,
WLSC_POINTER_IBEAM,
};
struct wlsc_input_device {
struct wl_input_device input_device;
struct wlsc_compositor *compositor;
@ -137,14 +123,6 @@ enum wlsc_visual {
WLSC_RGB_VISUAL
};
struct wlsc_sprite {
GLuint texture;
EGLImageKHR image;
uint32_t visual;
int width;
int height;
};
struct wlsc_shader {
GLuint program;
GLuint vertex_shader, fragment_shader;
@ -196,7 +174,6 @@ struct wlsc_compositor {
EGLConfig config;
GLuint fbo;
GLuint proj_uniform, tex_uniform;
struct wlsc_sprite **pointer_sprites;
struct wlsc_shader texture_shader;
struct wlsc_shader solid_shader;
struct wl_display *wl_display;
@ -368,9 +345,6 @@ wlsc_surface_damage_rectangle(struct wlsc_surface *surface,
int32_t x, int32_t y,
int32_t width, int32_t height);
void
wlsc_input_device_set_pointer_image(struct wlsc_input_device *device,
enum wlsc_pointer_type type);
struct wlsc_surface *
pick_surface(struct wl_input_device *device, int32_t *sx, int32_t *sy);

@ -174,7 +174,6 @@ wlsc_surface_move(struct wlsc_surface *es,
&move->grab, &es->surface, time) < 0)
return 0;
wlsc_input_device_set_pointer_image(wd, WLSC_POINTER_DRAGGING);
wl_input_device_set_pointer_focus(&wd->input_device,
NULL, time, 0, 0, 0, 0);
@ -253,7 +252,6 @@ wlsc_surface_resize(struct shell_surface *shsurf,
{
struct wlsc_resize_grab *resize;
struct wlsc_surface *es = shsurf->surface;
enum wlsc_pointer_type pointer = WLSC_POINTER_LEFT_PTR;
/* FIXME: Reject if fullscreen */
@ -273,38 +271,10 @@ wlsc_surface_resize(struct shell_surface *shsurf,
(edges & 3) == 3 || (edges & 12) == 12)
return 0;
switch (edges) {
case WL_SHELL_SURFACE_RESIZE_TOP:
pointer = WLSC_POINTER_TOP;
break;
case WL_SHELL_SURFACE_RESIZE_BOTTOM:
pointer = WLSC_POINTER_BOTTOM;
break;
case WL_SHELL_SURFACE_RESIZE_LEFT:
pointer = WLSC_POINTER_LEFT;
break;
case WL_SHELL_SURFACE_RESIZE_TOP_LEFT:
pointer = WLSC_POINTER_TOP_LEFT;
break;
case WL_SHELL_SURFACE_RESIZE_BOTTOM_LEFT:
pointer = WLSC_POINTER_BOTTOM_LEFT;
break;
case WL_SHELL_SURFACE_RESIZE_RIGHT:
pointer = WLSC_POINTER_RIGHT;
break;
case WL_SHELL_SURFACE_RESIZE_TOP_RIGHT:
pointer = WLSC_POINTER_TOP_RIGHT;
break;
case WL_SHELL_SURFACE_RESIZE_BOTTOM_RIGHT:
pointer = WLSC_POINTER_BOTTOM_RIGHT;
break;
}
if (wl_input_device_update_grab(&wd->input_device,
&resize->grab, &es->surface, time) < 0)
return 0;
wlsc_input_device_set_pointer_image(wd, pointer);
wl_input_device_set_pointer_focus(&wd->input_device,
NULL, time, 0, 0, 0, 0);

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