Add timestamp to pointer image attach request
This lets the server discard requests received after the pointer has exited and the re-entered a surface.
This commit is contained in:
+3
-1
@@ -52,6 +52,7 @@ struct dnd_drag {
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int hotspot_x, hotspot_y;
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struct dnd *dnd;
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struct input *input;
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uint32_t time;
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};
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struct dnd_offer {
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@@ -245,7 +246,7 @@ drag_target(void *data,
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surface = dnd_drag->translucent;
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buffer = display_get_buffer_for_surface(dnd->display, surface);
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wl_input_device_attach(device, buffer,
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wl_input_device_attach(device, dnd_drag->time, buffer,
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dnd_drag->hotspot_x, dnd_drag->hotspot_y);
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}
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@@ -488,6 +489,7 @@ dnd_button_handler(struct window *window,
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dnd_drag = malloc(sizeof *dnd_drag);
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dnd_drag->dnd = dnd;
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dnd_drag->input = input;
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dnd_drag->time = time;
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dnd_drag->opaque =
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create_drag_cursor(dnd_drag, item, x, y, 1);
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+5
-5
@@ -525,7 +525,7 @@ get_pointer_location(struct window *window, int32_t x, int32_t y)
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}
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static void
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set_pointer_image(struct input *input, int pointer)
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set_pointer_image(struct input *input, uint32_t time, int pointer)
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{
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struct display *display = input->display;
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struct wl_buffer *buffer;
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@@ -564,7 +564,7 @@ set_pointer_image(struct input *input, int pointer)
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if (input->current_pointer_image == POINTER_DEFAULT)
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return;
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wl_input_device_attach(input->input_device, NULL, 0, 0);
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wl_input_device_attach(input->input_device, time, NULL, 0, 0);
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input->current_pointer_image = POINTER_DEFAULT;
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return;
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default:
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@@ -577,7 +577,7 @@ set_pointer_image(struct input *input, int pointer)
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input->current_pointer_image = pointer;
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surface = display->pointer_surfaces[pointer];
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buffer = display_get_buffer_for_surface(display, surface);
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wl_input_device_attach(input->input_device, buffer,
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wl_input_device_attach(input->input_device, time, buffer,
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pointer_images[pointer].hotspot_x,
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pointer_images[pointer].hotspot_y);
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}
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@@ -603,7 +603,7 @@ window_handle_motion(void *data, struct wl_input_device *input_device,
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x, y, sx, sy,
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window->user_data);
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set_pointer_image(input, pointer);
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set_pointer_image(input, time, pointer);
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}
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static void
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@@ -703,7 +703,7 @@ window_handle_pointer_focus(void *data,
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x, y, sx, sy,
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window->user_data);
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set_pointer_image(input, pointer);
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set_pointer_image(input, time, pointer);
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} else {
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input->pointer_focus = NULL;
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input->current_pointer_image = POINTER_UNSET;
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