compositor: Repick focus surface as surfaces come and go
This commit is contained in:
+40
-2
@@ -341,6 +341,26 @@ wlsc_compositor_get_time(void)
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return tv.tv_sec * 1000 + tv.tv_usec / 1000;
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return tv.tv_sec * 1000 + tv.tv_usec / 1000;
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}
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}
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static void
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wlsc_compositor_repick(struct wlsc_compositor *compositor)
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{
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struct wlsc_input_device *device;
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struct wlsc_surface *surface;
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int32_t sx, sy;
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uint32_t time;
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time = wlsc_compositor_get_time();
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wl_list_for_each(device, &compositor->input_device_list, link) {
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surface = pick_surface(&device->input_device, &sx, &sy);
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wl_input_device_set_pointer_focus(&device->input_device,
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&surface->surface,
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time,
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device->input_device.x,
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device->input_device.y,
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sx, sy);
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}
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}
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static void
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static void
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destroy_surface(struct wl_resource *resource)
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destroy_surface(struct wl_resource *resource)
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{
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{
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@@ -351,6 +371,8 @@ destroy_surface(struct wl_resource *resource)
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wlsc_surface_damage_below(surface);
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wlsc_surface_damage_below(surface);
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wl_list_remove(&surface->link);
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wl_list_remove(&surface->link);
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wlsc_compositor_repick(compositor);
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if (surface->saved_texture == 0)
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if (surface->saved_texture == 0)
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glDeleteTextures(1, &surface->texture);
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glDeleteTextures(1, &surface->texture);
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else
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else
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@@ -685,6 +707,7 @@ wlsc_surface_raise(struct wlsc_surface *surface)
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wl_list_remove(&surface->link);
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wl_list_remove(&surface->link);
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wl_list_insert(&compositor->surface_list, &surface->link);
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wl_list_insert(&compositor->surface_list, &surface->link);
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wlsc_compositor_repick(compositor);
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wlsc_surface_damage(surface);
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wlsc_surface_damage(surface);
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}
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}
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@@ -1018,6 +1041,7 @@ surface_attach(struct wl_client *client,
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{
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{
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struct wlsc_surface *es = resource->data;
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struct wlsc_surface *es = resource->data;
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struct wl_buffer *buffer = buffer_resource->data;
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struct wl_buffer *buffer = buffer_resource->data;
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int repick = 0;
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buffer->busy_count++;
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buffer->busy_count++;
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wlsc_buffer_post_release(es->buffer);
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wlsc_buffer_post_release(es->buffer);
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@@ -1027,17 +1051,24 @@ surface_attach(struct wl_client *client,
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wl_list_insert(es->buffer->resource.destroy_listener_list.prev,
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wl_list_insert(es->buffer->resource.destroy_listener_list.prev,
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&es->buffer_destroy_listener.link);
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&es->buffer_destroy_listener.link);
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if (es->visual == WLSC_NONE_VISUAL)
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if (es->visual == WLSC_NONE_VISUAL) {
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wl_list_insert(&es->compositor->surface_list, &es->link);
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wl_list_insert(&es->compositor->surface_list, &es->link);
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repick = 1;
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}
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if (x != 0 || y != 0 ||
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if (x != 0 || y != 0 ||
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es->width != buffer->width || es->height != buffer->height)
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es->width != buffer->width || es->height != buffer->height) {
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wlsc_surface_configure(es, es->x + x, es->y + y,
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wlsc_surface_configure(es, es->x + x, es->y + y,
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buffer->width, buffer->height);
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buffer->width, buffer->height);
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repick = 1;
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}
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wlsc_buffer_attach(buffer, &es->surface);
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wlsc_buffer_attach(buffer, &es->surface);
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es->compositor->shell->attach(es->compositor->shell, es);
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es->compositor->shell->attach(es->compositor->shell, es);
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if (repick)
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wlsc_compositor_repick(es->compositor);
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}
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}
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static void
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static void
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@@ -1641,6 +1672,12 @@ const static struct wl_input_device_interface input_device_interface = {
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input_device_attach,
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input_device_attach,
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};
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};
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static void unbind_input_device(struct wl_resource *resource)
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{
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wl_list_remove(&resource->link);
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free(resource);
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}
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static void
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static void
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bind_input_device(struct wl_client *client,
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bind_input_device(struct wl_client *client,
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void *data, uint32_t version, uint32_t id)
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void *data, uint32_t version, uint32_t id)
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@@ -1651,6 +1688,7 @@ bind_input_device(struct wl_client *client,
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resource = wl_client_add_object(client, &wl_input_device_interface,
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resource = wl_client_add_object(client, &wl_input_device_interface,
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&input_device_interface, id, data);
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&input_device_interface, id, data);
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wl_list_insert(&device->resource_list, &resource->link);
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wl_list_insert(&device->resource_list, &resource->link);
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resource->destroy = unbind_input_device;
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}
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}
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WL_EXPORT void
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WL_EXPORT void
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