shell: fix lock surface mapping

When the lock surface was map()'d while the compositor was locked,
wlsc_surface_configure() was never called for the lock surface. Hence,
the surface->output was NULL, and the 'frame' event was never sent,
causing desktop-shell to loop in dri2_swap_buffers().

Fix this by calling wlsc_surface_configure() for the lock surface
always in map().

Additionally, adjust the comments in map() to make it more readable.

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
dev
Pekka Paalanen 13 years ago committed by Kristian Høgsberg
parent 1ec0c31596
commit d3dd6e1752
  1. 12
      compositor/shell.c

@ -1069,17 +1069,23 @@ map(struct wlsc_shell *base,
else
list = &compositor->surface_list;
/* Map background at the bottom of the stack, panel on top,
everything else just below panel. */
/* surface stacking order, see also activate() */
if (surface == shell->background) {
/* background always visible, at the bottom */
wl_list_insert(compositor->surface_list.prev, &surface->link);
} else if (surface == shell->panel) {
/* panel always on top, hidden while locked */
wl_list_insert(list, &surface->link);
} else if (surface == shell->lock_surface) {
/* lock surface always visible, on top */
wl_list_insert(&compositor->surface_list, &surface->link);
wlsc_compositor_repick(compositor);
wlsc_compositor_wake(compositor);
} else {
/* everything else just below the panel */
wl_list_insert(&shell->panel->link, &surface->link);
}
@ -1090,7 +1096,7 @@ map(struct wlsc_shell *base,
surface->width = width;
surface->height = height;
if (!shell->locked)
if (!shell->locked || surface == shell->lock_surface)
wlsc_surface_configure(surface,
surface->x, surface->y, width, height);
}

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