diff --git a/desktop-shell/shell.c b/desktop-shell/shell.c index 7ee462fc..b56f3978 100644 --- a/desktop-shell/shell.c +++ b/desktop-shell/shell.c @@ -1974,39 +1974,14 @@ shell_surface_calculate_layer_link (struct shell_surface *shsurf) switch (shsurf->type) { case SHELL_SURFACE_POPUP: { - /* Popups should go at the front of the workspace of their - * parent surface, rather than just in front of the parent. This - * fixes the situation where there are two top-level windows: - * - Above - * - Below - * and a pop-up menu is created for 'Below'. We want: - * - Popup - * - Above - * - Below - * not: - * - Above - * - Popup - * - Below - */ - struct shell_surface *parent_shsurf; - - parent_shsurf = get_shell_surface(shsurf->parent); - if (parent_shsurf != NULL) - return shell_surface_calculate_layer_link(parent_shsurf); - - break; - } - case SHELL_SURFACE_TOPLEVEL: { if (shsurf->state.fullscreen) { return &shsurf->shell->fullscreen_layer.view_list; } else if (shsurf->parent) { - /* Move the surface to its parent layer so that - * surfaces which are transient for fullscreen surfaces - * don't get hidden by the fullscreen surfaces. - * However, unlike popups, transient surfaces are - * stacked in front of their parent but not in front of - * other surfaces of the same type. */ + /* Move the surface to its parent layer so + * that surfaces which are transient for + * fullscreen surfaces don't get hidden by the + * fullscreen surfaces. */ struct weston_view *parent; /* TODO: Handle a parent with multiple views */