compositor: use new drag icon listener for setting up drag surfaces

That way we can get rid of the call to
weston_compositor_update_drag_surfaces() on shell->map().
Ander Conselvan de Oliveira 13 years ago committed by Kristian Høgsberg
parent 9390ae3ed1
commit d6ea33dfd6
  1. 16
      src/compositor.c
  2. 2
      src/compositor.h
  3. 2
      src/shell.c

@ -1958,6 +1958,18 @@ bind_input_device(struct wl_client *client,
resource->destroy = unbind_input_device;
}
static void
device_handle_new_drag_icon(struct wl_listener *listener,
struct wl_resource *resource, uint32_t time)
{
struct weston_input_device *device;
device = container_of(listener, struct weston_input_device,
new_drag_icon_listener);
weston_input_update_drag_surface(&device->input_device, 0, 0);
}
WL_EXPORT void
weston_input_device_init(struct weston_input_device *device,
struct weston_compositor *ec)
@ -1979,6 +1991,10 @@ weston_input_device_init(struct weston_input_device *device,
device->drag_surface_destroy_listener.func = handle_drag_surface_destroy;
wl_list_insert(ec->input_device_list.prev, &device->link);
device->new_drag_icon_listener.func = device_handle_new_drag_icon;
wl_list_insert(device->input_device.drag_icon_listener_list.prev,
&device->new_drag_icon_listener.link);
}
WL_EXPORT void

@ -121,6 +121,8 @@ struct weston_input_device {
struct wl_listener touch_focus_listener;
struct wl_resource *touch_focus_resource;
struct wl_listener touch_focus_resource_listener;
struct wl_listener new_drag_icon_listener;
};
struct weston_shader {

@ -1555,8 +1555,6 @@ map(struct weston_shell *base, struct weston_surface *surface,
surface->geometry.height = height;
surface->geometry.dirty = 1;
weston_compositor_update_drag_surfaces(compositor);
/* initial positioning, see also configure() */
switch (surface_type) {
case SHELL_SURFACE_TOPLEVEL:

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