libweston: unexport weston_output_update_matrix()
Only used internally in core. Needs to happen automatically when something changes, so there should no need to call it from outside. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
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@@ -66,6 +66,9 @@
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#define DEFAULT_REPAINT_WINDOW 7 /* milliseconds */
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#define DEFAULT_REPAINT_WINDOW 7 /* milliseconds */
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static void
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weston_output_update_matrix(struct weston_output *output);
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static void
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static void
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weston_output_transform_scale_init(struct weston_output *output,
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weston_output_transform_scale_init(struct weston_output *output,
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uint32_t transform, uint32_t scale);
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uint32_t transform, uint32_t scale);
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@@ -4344,7 +4347,7 @@ weston_compositor_reflow_outputs(struct weston_compositor *compositor,
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}
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}
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}
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}
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WL_EXPORT void
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static void
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weston_output_update_matrix(struct weston_output *output)
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weston_output_update_matrix(struct weston_output *output)
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{
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{
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float magnification;
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float magnification;
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@@ -1714,8 +1714,6 @@ void
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weston_output_activate_zoom(struct weston_output *output,
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weston_output_activate_zoom(struct weston_output *output,
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struct weston_seat *seat);
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struct weston_seat *seat);
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void
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void
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weston_output_update_matrix(struct weston_output *output);
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void
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weston_output_move(struct weston_output *output, int x, int y);
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weston_output_move(struct weston_output *output, int x, int y);
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void
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void
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